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  1. #21
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ophannus View Post
    How can you rate BST so badly. BST is 800x better at 99 than they were at 75. The pets they have now are amazingly strong. Sure they're not popular for legion and stuff but I've seen Falcor hit endgame NMs for 300-500 damage which is proportionately more than what CourierCarrie was hitting Nidhogg for at 75. The Ready system is pretty amazing too.
    Ready has done little to contribute to group play, useful as it is. Unfortunately, most of the available Ready moves are generic TP moves and are good at little aside from single target damage. We need more Ready moves that carry additional effects or buff the party to be more group oriented, we are currently not desired for group content because we bring nothing to the table. We do less damage than a 2 hander DD and our survival depends on a pet that can't be buffed or interacted with by the party in any way. All we can contribute is Axe damage and Ready moves, so we're basically a wasted slot in an alliance for most things.
    (7)

  2. #22
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Well it's hard to give BST pets aoe buffs for parties or larger damage TP movies, that would be encroaching into the territory of SMNs. The fact that you guys can melee better than SMN and your pets deal more melee damage than SMN is fairly balanced. The Avatars do little melee damage but have big bloodpact damage and aoe abilities, but the SMN itself can't melee. On the other hand jug pets have poorer TP moves but per hit deal more than an avatar and BST has better melee potential themselves.
    (2)

  3. #23
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ophannus View Post
    Well it's hard to give BST pets aoe buffs for parties or larger damage TP movies, that would be encroaching into the territory of SMNs. The fact that you guys can melee better than SMN and your pets deal more melee damage than SMN is fairly balanced. The Avatars do little melee damage but have big bloodpact damage and aoe abilities, but the SMN itself can't melee. On the other hand jug pets have poorer TP moves but per hit deal more than an avatar and BST has better melee potential themselves.
    It's only hard because you say it's hard, both jobs get owned by SCH for AoE buffs all day long, SMN remains group viable despite that fact while BST does not and has not been group viable for years. Also, on the subject of melee, your argument does not take into account the fact that the two jobs are quite different in how they are played. So yes, the SMN is worse off in one aspect of battle, but the job is primarily a caster anyway so why does it matter that the SMN is inferior in melee combat? Does that fact somehow support your assertion that BST should not get any sort of group friendly abilities whatsoever, because it will diminish the worth of SMN bloodpacts in some way?
    (6)

  4. #24
    Player Koroma's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    59
    Character
    Koroma
    World
    Bismarck
    Main Class
    BLU Lv 99
    I'm just going to reply yo the jobs i actually play.

    BST 2/10

    I wasn't in support of this idea but SE wrote: "we'd like to see beastmasters shed their reputation as lone wolves by endowing their pets with more abilities that provide assistance to party members." they've not given us even 1 of said ability.
    2ndly they called us charmers and did nothing to improve charm.

    BLU 9/10

    They lived up to their promise but i'd like to see more then a couple HNM spells.

    SMN 0/10
    Didn't do a single thing it lists.

    RNG 5/10

    Gave us 1 of the 3 listed but the ideas for rng were bad to start with.
    (5)
    SERAPHBismarck

    Pround member of Reminding se there is a bst forum.
    BRING BACK CHARM!

  5. #25
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Ophannus View Post
    Also people need to lighten the hell up.


    NOTHING WAS PROMISED!

    You should apply to be a Community Rep. With responses like that you're practically one already. Might as well get paid for it.
    (9)

  6. #26
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by MarkovChain View Post
    This is stastical evidence. People don't play pup because it sucks it's not a matter or having or not the best attachement. Bring a job to the max is extremely expensive regardless of the job. When you play on a level so that you have a relic 99 (say) or en empy 99, the money spend on attachement is compeltely neglectable. Plus they are easily farmable and by noway needed to play efficiently. cor and pup are last because they suck basically, there is never a reason to prefer cor over brd, which considerably limits the spots opened for a cor and pretty much exludes them from any non 18 man event.
    Statistics are meaningless if you have no idea on how to interpret them within their context. You don't seem to know how to do that, there's a lot of dumb in your post.
    (2)

  7. #27
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Leonardus View Post
    Going to execute some tough love here.
    Warning: Another BST complaint.

    SE is a "110%" Company, so let's start them at Grade: (S)

    Beastmaster: (Vision Review)
    +20pt: Variety of pets. Seems to be increasing.
    -10pt: ...Said jugpets are often expensive/annoying to make.
    -20pt: "More party abilities." Where? Killer Instinct?
    -10pt: Summon-Style Pets. Where? How?
    -20pt: "More pet-specific abilities." Where? Run Wild?
    -10pt: "Revised Familiar." Where? Details? Worried.
    -08pt: "Feral Sacrifice." Why? No Thanks.

    Grade: 52% (F)

    Suggestions:
    *Rework Spur, Rework Run Wild
    *Charmed Pets need to at least, have Snarl
    *Method to use jugpet's "locked" TP Abilities
    *Faster/More Ready Charges to keep pace with battles
    I agree with most everything you're saying but I have to point out that Familiar was revised with added pet haste... you do need augmented relic +2 pants to do it though (although it may be SE's intent to rework abilities through gear).

    There's a variety of pets but some are locked behind stupidly rare ingredients, like the pugil. Just reiterating this point most other bsts are making. SE, stop doing this.
    (6)
    Last edited by Aldersyde; 11-16-2012 at 02:44 AM.

  8. #28
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Augmented +2 pants are the answer to Familiar being reworked? Half assed development right there, fix the problem with pants.
    (5)

  9. #29
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Caketime View Post
    Augmented +2 pants are the answer to Familiar being reworked? Half assed development right there, fix the problem with pants.
    I never said it was good development. I'm just pointing out that from the dev's standpoint, they may believe they revised abilities through gear. Familiar did get a significant revision. Pet Haste +10% for forty minutes? That's a pretty big revision (and boost) to the ability, just saying.

    What SE really needs to do is cut it out with this jackass genie bullshit. Give us pets without ingredients which are totally asinine to gather. Rework the abilities that suck without having to augment them with gear grinding.
    (3)

  10. #30
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Pants are not a proper solution to reworking garbage abilities.
    (6)

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