Also think of it from the player base point of view. A lot of people just dont' read posts, but that same person that doesn't read anything could also see that people realy like or hate the idea. Devs/mods/reps may still ignore what people are saying, but a visual reminder of X dislikes, is a lot harder to just pass over.
Fire. It is the only way.
...What? Tsukino is proposing we have a way to communicate to the Devs (with a simple glance rather than having to read 58 pages of utter logorrhea) that we dislike what they're saying. The reason we don't have 'dislikes' on the forum is so that nobody has their feelings hurt. It's similar to facebook. Dislikes don't exist because then people flame one another and dislike everything particular people write, even when they might provide something useful (just because they are who they are). It's too easy for people to troll other people, and in the end, if you don't like a post, just ignore it (whereas 'liking' is a positive feature and boosts happy feelings, and lets people know when a post is appreciated. Usually the more likes a post has, the better an idea it is).
It's NOT hypocrisy. It's saying, "we understand why the dislike function doesn't exist, but can we please return it to Dev and Forum Mod posts so we can effectively communicate our displeasure with their news bringing".
I don't understand all this rage that you have. "Childish expression of spite"? Not at all.
42. It totally explains the 25 different arguments why your post is not very usefull.
Knowing why people oppose a certain change is important as well. It allows Camate & friends to reply to specific issues that have been raised. Sometimes a dislike is based on insufficient information.
Take RDM SP2 for example. It's utterly crap in the current game, because enfeebling is either useless or hits immunity. But they are changing immunities across the board in a future update. This might make the SP2 a valuable addition to the RDM arsenal. Might. If the devs know we are worried about this, they can give a targetted response, instead of wondering what x dislikes mean.
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
Yes, we are all aware of this, but we are also aware of the fact that a very large portion of these opposisions go unanswered regardless of the validity of their content. Adding a dislike button to dev posts wont negate the fact that people are posting anything. It'll add to what the devs are not seeing/reading/ignoring.
Also consider that a lot of these dev posts are in threads that cannot be replied to. Being able to see these values on an original post and not an offshoot thread would be helpful to everyone.
What if they made it like other forums where if fame is lowered enough, you cannot post. So all the retarded ideas the dev's like to throw out there, we can just rate down them and the community reps to oblivion.
If they wanna ignore us, we can ignore them too!
Now, excuse me while I return to reality....
i would love to have a dislike button the devs have removed my threads twice for no good reason
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