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  1. #1
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99

    Dark Knight Adjustments (that were) Scheduled for October

    Camate, any words on the Dark Magic fast cast, absorb adjustments?

    Or an expansion to our Dark Magic arsenal (notably a Darkness version of the Holy line of spells)?

    Are you ever going to fix Bale Flanchard +2 + Nether Void + Absorb Attri absorbing the right amount of buffs? (3)

    Why do we have Tactical Parry II and rank E parrying, raise it please?

    Resist Paralyze V, when are we getting that, as most other jobs got an additional tier of their resistance, but it was seen as fit to give us Tactical Parry II <-- 100% worthless.

    Are you ever going to fix Liberator V and Absorb-Attri?

    There was mention of it in October, what happened?
    (12)
    Last edited by Urteil; 11-09-2012 at 12:29 PM.

  2. #2
    Player Zeroe's Avatar
    Join Date
    Mar 2011
    Posts
    159
    Character
    Zeroe
    World
    Bahamut
    Main Class
    DRK Lv 99
    It will never happen. I gave up on this fight a long time ago :/. Seems they just honestly don't care about it.
    (0)

  3. #3
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    How about Drain 3?? Really dark magic is such a joke, my best tools for survivability really comes for a sub "siegan and third eye." Fix drks magic, we need new powerful dark spells, please really what we got is a joke!!
    (1)

  4. #4
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Okipuit View Post
    Good morning!

    We understand that many of you have been looking forward to the implementation of <Insert JA/Spell here> for some time now and we apologize that we have pushed it back and are making you wait longer.

    The development team is would really like to implement this as soon as possible, but they are devoting a lot of their energy to the new jobs on the way as well as completely revamping the special abilities for each job.

    Creating effects and adjusting abilities is pretty dense work, but they are working as hard as they can.

    We apologize that we cannot give a concrete date for implementation, but we will be sure to let you know of any updates as we hear them.
    Generic response
    (5)

  5. #5
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Developers please get rid of resist paralyze as a JT, instead please add "Increase Dark Magic Potency" or "Increase Absorption Potency" as a tiered JT for drks. Its not fair that jobs like blm and sch can out-drain drks with just drain 1, sch with dark magian staff dark arts and ebullience can out drain a drk using drain II and netherviod, does that seem right to you??
    (0)

  6. #6
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Leave my resist paralyze alone.

    What the guy above me meant to say is:

    GET RID OF TACTICAL PARRY
    (6)

  7. #7
    Player Armangetto's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Armangetto
    World
    Valefor
    Main Class
    DRK Lv 99
    I say INCREASE the resist rate of paralyze. (Well all of the resist jts in general). Like all my fellow drks, I too am woundering how much longer till we get our drk magic fast cast, absorb/drk magic fixes, possible new drk magics....
    (0)

  8. #8
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    I'd like resist paralyze V.

    Many other jobs got Tier V of their resist trait.
    (0)

  9. #9
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Developers really need to increase the potency of dark magic on drk, I hate being out drained and out stunned by schs. A BW JT addition should also be considered, with a proc rate of 20%. Oh btw lets fix scarlet delirium
    (2)

  10. #10
    Player StingRay104's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Kurdtray
    World
    Asura
    Main Class
    DRK Lv 99
    i would be happy with removing scarlet diarrhea from the game
    (8)

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