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  1. #1
    Player Shikaidaio's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Shikaidaio
    World
    Lakshmi
    Main Class
    BRD Lv 99

    Perfect Defense and Embrava

    Just went onto test server today. 43 seconds of Perfect Defense! Srsly fail square, Do not want change.
    (1)

  2. #2
    Player Lilia's Avatar
    Join Date
    Jun 2011
    Posts
    316
    Character
    Lilia
    World
    Odin
    Main Class
    RDM Lv 99
    you need 600 smnskill- lol T.T
    (0)

  3. #3
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Shikaidaio View Post
    Just went onto test server today. 43 seconds of Perfect Defense! Srsly fail square, Do not want change.
    Can't you automatically cap skill on the test server? Capped skill alone should be 50 secs!
    (0)

  4. #4
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Shikaidaio View Post
    Just went onto test server today. 43 seconds of Perfect Defense! Srsly fail square, Do not want change.
    They changed duration from fixed 90 seconds to 30 + Min(Skill/20,30) seconds, so an effective change from 90 to 60 seconds. That isn't TOO bad.

    Embrava on the other hand.. yowsa.. Nightmare on Scholarstreet there. 300 > 90 seconds was bad enough, but Regain > Refresh totally changes the job's popularity from godlike to slightly-above-RDM.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    In order of importance:
    1) Embrava's Duration -> 90 seconds is a huuuuuuuuge nerf and makes it so the spell cannot be maintained. If you can't maintain Embrava, you can't rely on it as a buff and any Haste it has is fairly useless.
    2) Embrava's Haste -> 25% is a big nerf, no more Haste + Embrava to cap magic Haste. This is less of a nerf than the duration nerf, because the duration nerf already makes it so you won't be relying on Embrava as a buff.
    3) Embrava losing Regain is kinda bad, mostly for Ranger, but it has a much smaller effect on melee in zerg situations than people seem to believe considering melee TP gain during zerg.

    Changing Regain to Refresh, though, is marginally more useful than it would be if it had stayed as Regain probably. Embrava is no longer a zerg spell, it's a "Designed for times when you would also use Kaustra" spell. It gives a gimpy refresh and lowers your recast timers so that you can use your spells more often. Like, if you were going to try to stun lock something solo on scholar, you could Tabula Rasa, Embrava yourself, and you'd be sure to have lower recasts (Alacrity Spam + 25% Haste) and enough MP to do it (Refresh from Embrava).

    It's just not useful as a melee buff anymore because it's too short (except for Haste, all other forms of melee buff are 5 minutes+) and too impotent (doesn't let people hit the Magic Haste cap). Strategically, a perfectly stacked Embrava removes the need for one March for one song rotation if you time it properly with Perpetuance and cast it twice during Tabula Rasa. Congrats, Embrava can now be valued at one Minuet (the replacement for that march). If we ever went back to mage soloing, though, I'm fairly confident Scholars would cast it on themselves if they used TR.
    (1)
    Last edited by Byrth; 10-30-2012 at 09:34 PM.

  6. #6
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Character
    Saevel
    World
    Asura
    Main Class
    RDM Lv 99
    The nerf on PD is much worse then we thought. It's not just 60s cap, it's ~30s of actually protection then it starts falling after that. So instead of 60s to kill something you now have 30s... which for most things you would use this for isn't nearly long enough.
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

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