I like everything they are doing. Their pace isn't ideal, but I'm sure neither is their staffing. Letting everyone finish Neo because they made it too easy for a patch, only hurts people that weren't there at the time. Then what do you do about all the 'hard earned' gear that acquired too easily. I'd rather it be too hard than not hard enough, this game isn't exactly difficult. They are tweaking, and honestly, I'd rather see continual progress that takes a little too long than not enough time. People are going to complain, regardless.
I'm a RequieSCAT-MAN!
I absolutely failed to see how adding every job to Powder Boots would do anything bad at all. And your crafters would love you for it. And at least here on the English forum (and specifially this thread), I do not see ANYONE even is against adding every job to the boots at all. So is this another one of those things where the JP community doesn't wants is so we're now not going to get it?
I know that you dont know the answer but really what is the rationale behind this change of heart from the dev?
I'm going to go out on a limb and guess that everyone everywhere would like to see this change happen. They probably aren't doing it because they don't want every job to have access to near-permanent Flee in case it can be abused in the future.
27 pages of feedback and yet they still don't get it. We need the monsters ability to one shot everyone removed. I am all in favour of an embrava and pd nerf but only if EVERY piece of content is adjusted properly and accordingly.
Sadly SMN really has nothing left for it anymore.
I've stated it several times already, monsters offensive power has grown in disproportion to our defensive power since level 50. We were able to keep up for awhile, but since 80+ we simply don't have enough HP to soak up their damage.
As for SMN, SMN still has many viable options, only Abyssea leveled mules were PD onry. SMN has shock squall, various support options, the ability to dish out hate-free damage from a distance and the ability to semi-tank things (really holding stuff). To do all that stuff the player really needs good gear sets and capped skill.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
We also do not have any sort of buffs on these wide scaled events like Legion and ADL. No atmacite or boons. And yes, 27 pages, still DO NOT get it, still did not do what we asked them to. At least meeble burrow is somewhat decent, good activities for casual. But overall, big disappointment indeed.
In my opinion to this HP issue, I have always said when we meritted hp or mp it should be 1st merit = 10 2nd 20 3rd 30 4th 40 etc.. then at say cap you have well over an additional 1k hp and since Legion has a few monsters that do 200-1200 damage on a hit this lets you live a little longer to get a cure on you.
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