Originally Posted by
Anais
This is an honest attempt to make SE dev. to improve, PLD
While we are aware that PLD class has strengths and weakness, as any other class, we want to express that:
PLD being the class with high deffencive capabilities, and middle-low dmg capability, has very little to offer to a Group, in a Group Oriented game, mainly because all of his job abilities-traits are focus to deffend himself (being rampart the exception) and do not grant any benefit to the group when the "technically enmity cap" has been reached.
We do not ask to extend PLD dmg capabilities, we ask you to redirect PLD as a Group Oriented class.
After digging through hundreds of new ideas, it seems the most viable way to make PLD fit in a group oriented (i repeat it again) game is:
add new job trait
New Job Trait Suggestion: Vallation
Vallation: Job Traits are always active. Allows you to protect party members by placing yourself between them and the enemy.
(Ryce from Odin original idea)
the meaning of this trait is NOT to change the target of any given enemy to PLD but to redirect partial dmg taken from players in a group to the PLD when the conditions are met.
a final word, we want PLD to have deffencive resources to aid everyone in a group, not to deffend only himself.