Originally Posted by
wish12oz
Random thoughts I want to reply to since I last looked at this thread like 3 days ago:
Playing a melee job is not all that hard. You engage things, you use abilities once in awhile, and you WS when you have 100 TP. Simple as that.
The skill part of these jobs comes in knowing what gear to get and use for what enemies, WSing right before or right when you get 100 TP, knowing when it is most effective to use your abilities, learning how to acquire the gear you need, actually acquiring it, etc. For Nyzul specifically, macroing on/off run fast shoes to do your best to remove engage/disengage position lock is a pretty skill based thing to do, knowing when the flan NM suddenly gets healed when you hit it with your stick so you don't suddenly fill it back up to 100%, having good memory so you know which ways you have run already, which ways other players have run already, where other players are when they say things like "I found it," and knowing to not follow the other person when there are two ways you could go.
SAM is good in Neo Nyzul? Since when?
WAR MNK and BLU are the best melees for Neo Nyzul, and I will explain why.
WAR because it has a huge single target WS (Ukkos Fury), a big damage AOE WS (Fell Cleave) and Tomahawk for annoying mobs that take reduced damage, like some of the flan NMs, slimes, skeletons, etc, that you constantly fight all the time. It also has cheap/easy to acquire run fast shoes (Hermes Sandels) from the AH.
BLU for the same reasons as WAR, big damage single target WS/spells, AOE spells, decently easy to acquire run speed (Crimson pants, but these are harder than Hermes) plus it gets stuns, and can do magic damage to stuff to avoid slashing damage penalties or take advantage of stuff that takes extra magic damage or no physical damage.
MNK is worse off than the previous two, but it can use Formless Strikes to fight the flan NM when it goes into "physical damage heals me mode," or to beat on things like slimes. It also has Hermes Sandels. And its not like the stuff in Neo Nyzul is hard at all, so it doesn't take much of a hit from being a 1 handed weapon job.
SAM DRK DRG do not have this one advantage MNK has over them, so they are all inferior compared to it. And 1 handed melees are generally just bad compared to 2 handed in any event where you basically sit at capped haste all the time, since their Dual Wild suffers tremendously, their WS's are all inferior damage comparatively and their overall DoT is just much lower, and thats the only thing the remaining jobs have going for them.