The way that's phrased makes it sound kinda like raising Excalibur's proc priority would prevent enlight from activating even on hits where Excalibur's didn't proc. Which would kinda defeat the purpose.
I'm actually confused as to how this would be impossible.
I know, Or believe by a good margin, That some Additional Effects on weapons (One Example, The only i can think of... the MP Drain Staff from Buburimbu Brown Box) can overwrite Samba Effects. SO if Additional Effects can overwrite Samba... How come This Additional Effect can't overwrite Enspell... I mean, I suppose i can see some reasoning as they may in fact work different, One a JA, one a Spell, But in essence its the same idea, An En-Effect, and a Weapon Effect.
To the above, When i first got the staff in question, I had Drain Samba, and the MP Drain effect on it would still kick in now and again. So unintentionally or not, Effects from Weapons have the power to overwrite those from JA's...
Again, I suppose EnSpells(Magical) Work differently than Samba's, Since i think Samba's are a debuff on the enemy technically.
Oh well, Sorry to hear this will stay this way, Don't personally have an Excalibur but agree this is pretty disappointing for you.
I can confirm that Vampyric claws also over-writes sambas, and so did sirocco kukri.
This dev response is BS. I'm annoyed and I don't even have Excalibur, nor will I ever get it lol.
I believe Endark and Blood Weapon have the same compatibility issues.
This reply is very disappointing and not an attitude I'd expect from a Game Developer. Essentially it translates into "we would have to put in some work into fixing this, but can't be bothered, so deal with it". This one can't be coated with "PS2 limitations" and the implied "it's working as intended" must be confusing for any person able to perform basic mental reasoning, so the after-taste it leaves me with is pretty bitter.
I'd expect more from a Developer of the game I play and pay for.
Solution : Excalibur PLD get the price to purchase Enlight from that NPC in Al Zahbi from the dev time, because really during the duration of enlight I'm doing either slightly less or vastly less damage with Enlight compared to my enslashing!
I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!
Glad to see there has been little reform in the dev team's evaluation of our understanding of the game.
Thanks for sucking yet again guys.
Pathetic really, it needs sorting out and it's just lazyness on se behalf not to do it. I'd also love to know who the 3 fools were who liked the dev post. Muppets.
Htid!
That is kind of BS answer, it's not even an unreasonable request, I could understand if we were talking about making them both proc at the same time, but this is simply asking for the better effect to proc when it would actually proc instead of enlight.
I see no reason why doing this would mean enlight must be gimped. If Excalibur was a 100% activation then there'd be no issue, but it's not and it should be able to proc over a weaker effect.
I think the word "intentional" here is just going to make people mad. Yeah, the code for En-Light is working as correctly as the code of FFXI ever does, but is this outcome really what anyone wants? Did a Developer ever set this outcome as a goal, rather than an unavoidable result of how wonky additional effects are within FFXI?
I hope not, because this outcome sucks.
That said, I can understand why this isn't being adjusted if it would require a large time investment. Compared to other things that might require digging deep in the spaghetti code and fighting the Flying Spaghetti Code Monster who lives there, such as increasing maximum inventory space or adding entirely new mechanics, the gains from modernizing the functionality of additional effects seem minimal.
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