agree
see demon's answerAs for "collect point and get gear", FFXI already has such event, that is Einherjar and Legion. However, this sort of thing will face another problem- Can you get ALL the gear by just spending point?
Both Einherjar and Legion doesn't let you get ALL the gears by spending point. So if you want Odin drop, you still have to kill Odin. If you want Gallu/Rex drop, you still have to kill them.
If they let you get ALL the gears by spending point, then nobody will do Odin/Gallu/Rex, everyone would just grind T1 hall/chamber with small pt over and over until they can get everything, doing harder boss become pointless. If boss reward only drop after you kill them, then causals still can't get them, so it's exactly the same as you complained, that ppl can't get what they want and do event for nothing.
Personally I think legion has the most correct Reward:Effort ratio as an event in this game though.yes the problem is short easy fight with stupid low drop rate.
Time wise, the way they design VW, doesn't have the room to give players gears in 5 kills. Each VW dies in 1~2 min, if you only need to kill 5 times, you can get the gears in 5~10min of work.
If a rare gear require 20 hours of game play to get it(spending 20 hours of play time to get a gear in MMO is very common in many other games too and certainly not too high), and VW only need 2 min to kill, then 600kill is about 20 hours of work.
Then the entire problem is VW being killable in 2 min, thus you need 600 kills.
nobody asked to get gear in 5 kills, but nobody like going 0/200+ when other people toss (or get gils if pulsable item)10* the item you want
+the mob die in2 min doesn't mean you spent 2 min to do it. /sh, repop time, warp to refill stone...(you spend more time waiting than fighting when you do VW)
I don't care what other player wear
And I do think that everyone wearing same gear is more harm than good in a MMO.
I won't get a mythic weapons, I'm ok with this because I don't make the effort for it, not because Mr RNG said "NO!"
i'm not ok with not getting wanted VW item because Mr RNG keep saying "NO!" no matter how many effort i did
I aggre on this but Mr RNG is not a good value metter. And there is some casual that finished VW before some hardcore because they average 1/10 on wanted items while the hardcore is still 0/100+ on anything
Player base will have both hardcore and causal, and somewhere in between, you can't expect every player be causal, some ppl bound to play 10 hours a day instead of 2, and some ppl play 4 hr, some plays 6hr etc.
So the best way is to make every gear have different value.
ok everything being "abyssea level" is bad, but abyssea area isn't bad in itself it's bad because it lasted too long without anything good added.
Thus Abyssea only is a bad idea, and Abyssea era is bad. I'm not hardcore in anyway, I play only 2~4hr a day, not 10hours, and I didn't say this because I want to be different or something. I don't mind players playing 10 hours a day have better gear than me, I'll just stick with my 2~4hrs a day semi-causal gear and be happy with it, because that's what I am, semi-causal with 2~4hr a day play time. I'm semi-causal, so I wear semi-causal gears. Let causals wear causal gears and hardcore wear hardcore gears, it's all fine by me.
Irl is the same as well no? You don't see rich person dress up the same as person living on street.
Forcing everyone wearing same gear no matter how causal/hardcore you are, just makes the game less fun and more harm than good for MMO, and less diversity too. Server merge happened twice during Abyssea if I remember correctly, proved that Abyssea didn't save this game at all. I don't mind game has event such as Abyssea, so Causals can have something to do, but if ENTIRE game is nothing but Abyssea, then that's where it went wrong.
abyssea was a level cap filler and was perfect as it. lvl cap was locked on 90 for too long but that's not abyssea fault
lot's of abyssea gear is still best gear, but once again that' not abyssea fault.