It's not a lot, but part of this is at last being addressed... with an 80% DEX mod as of the 17th July 2014 update
Also, Camlann's Torment is getting an additional 60% STR on top of it's current 60% VIT mod.
It's not a lot, but part of this is at last being addressed... with an 80% DEX mod as of the 17th July 2014 update
Also, Camlann's Torment is getting an additional 60% STR on top of it's current 60% VIT mod.
Should be pretty sweet. That puts Geirskogul somewhere on par with Tachi Fudo(before new changes) and Camlann's Torment well above Tachi Fudo(before new changes). They should both be pretty solid weapons skills. Though with Gungnir's +40% Geirskogul damage, Geirskogul will probably be stronger of the two against targets in which don't have massive defense. Hopefully, since Drakesbane and Penta Thrust were not visibly changed, their Attack penalties were at least removed...
Lol there was a time groups wouldn't let people come on Drg if they didn't have drakesbane.
well 2 years on and he got some of what he wanted...
No longer oevr rides angon and now has a DEX mod... ohh and the Ws dosent suck anymore.
But yeah lol shockspikes
"Shock Spikes" is a waste of an Aftermath slot, how about changing it to something DD based like "Weapon Skill DMG +%"?
141 likes 6 pages of discussion and 0 SE statement/acknowledgement thats whats sad.............
It still sucks, Camlann's and Stardriver still destroy it.
Shock spikes could be fine as a solo tool if it wasn't so pathetically weak. Give it 30-40% chance on proc and a good duration along with 100+ dmg spikes and that would be fine. When I was doing trials at 99(?) the crabs in kuftal tunnel never once got stunned and it was doing 4-5 dmg lol.
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