Because the thread you made focuses on what you wish the 2-Hour would be, where this one focuses on what's actually wrong with the 2-Hour.
Because the thread you made focuses on what you wish the 2-Hour would be, where this one focuses on what's actually wrong with the 2-Hour.
This is basically Soul Voice for RDM, that only works on enhancing spells? Well then I don't see why it should last for over 30 seconds, I mean SV is ONLY 3 MINUTES!
This is a post I made in the New 2 hour Abilities thread. Wanted to share it in this thread as well seeing as it is specifically for RDM.
30seconds is a bit short. It's barely enough time to buff ourselves. It should last 60-90 seconds which is a fair amount of time to buff ourselves, wait for recast timers and the buff other players. This actually a fair amount of time because with Composure and full empyrean armor and estoq.cape buffs last about 12-15 minutes on us and about 6-8 minutes on other players.
Well with RDM's new 2hr, we could just give the party Haste and let the BRD do Minuetx2.BRD also can Soul Voice Marches for a total of 40% Haste, which is yet again better than the double potency of a RDM's Haste, while they also have an ability as SCH does that allows for a double duration effect.
My suggestion is, under this new 2hr, make all of RDM's enhancing spells either AoE or castable on party members. This lets us Temper and Gain-STR others for 60 seconds.
Last edited by Ophannus; 08-15-2012 at 01:55 AM.
I think everyone would love to see RDM get aoe buff's. But they've made it clear they don't see that for RDM. I know at one point it was said "by player base" if we can't AOE buff than give the job more potent buff's over the aoe versions. Considering the Dev's have come at us with this new 2 hour, it my be exactly what they have done.
Which isn't exactly what we were asking for, but we are getting it. In a backwards kind of way.
Last edited by tyrantsyn; 08-15-2012 at 06:21 AM.
They wouldn't give RDM aoe buffs normally but I think it would be balanced and fitting for a 2hr. Hell I'd be happy even if it wasn't AoE but was made 'party only' instead.
I'm mostly concerned with this two hour being far too weak and far too brief, with too many questions and limitations attached.
Why is it dispellable? Will additional merits extend the duration or the potency? What does that cap at? Does Composure affect the buffs themselves?
Being a 2 hour effect un~dispel~able buff's would make it a real bonus in fight's where a mob is known to dispel constantly. The idea would bring strategy and utility to the job in those kinds of fight's.
Hell they don't even need to be completely un~dispel~able, just have them come with a high resist rate to being dispel.
It would also take a step closer to worthiness of activation.
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