After a few hours of shouting and not getting any bites for certain Voidwatch NMs people would rather not do anymore, I needed to find an excuse to make a rant about Incentives to fight a bigger variety of Voidwatch NMs than people are currently killing. There needs to be an incentive to keep doing all these other fights. We the playerbase don't repeatedly kill difficult voidwatch NMs once they don't offer anything else. So, here are my suggestions...
1. Make Single Heavy Metal Plates drop from Jeuno Tier 1-2 NMs. Most players need to get these out of the way to do any sort of high-end voidwatch content at all, so why not put in at least a Heavy Metal Plate on the NMs that need to be cleared in this path as a reward for those who want to help out? I mean, they're not Qilins, but...as long as it gets players moving along. Have a Tier 4 San d'Oria/Bastok/Windurst VWNM drop a single Heavy Metal Plate as well. I mean, why not?
2. Jeuno Tier 3 NMs (Pil, Kaggen, Akvan) should drop Heavy Metal Pouches. Any serious mage would want to get their hands on a Heka's Body. On my server, I, like most people i'm sure, usually see more Kaggen and Pil runs going on than there are for Akvan. Devs, do us a favor and just add Heavy Metal Pouches to these three NMs! There's gotta be something for everyone if anyone hopes to progress in Voidwatch. The reason that the final Zilart VWNMs are so sought after, are the chance of getting these pouches, so what would it hurt to have 3 more VWNMs drop more of these pouches?
3. Jeuno Part II. We have some of the same issues here as well. NM Tiers 4-5 should really just drop Heavy Metal Plate singles. From what we've seen, Ig-Alima and Botulus Rex are the only NMs that drop Riftdross and Riftcinder for the final Empyrean Weapon Upgrades. Why is this? Why not have Gaunab, Kalasutrax and Ocythoe drop these as well? I feel like I have to beg anyone I know, just to start a Gaunab shout, because of some of the assumed difficulties those 3 VWNMs have. They mainly just want to get them out of the way so they can get access to Provenance. Speaking of Provenance...
4. ...Why don't the Provenance fights offer Cruor after each battle? Is it because there's a problem with adding Cruor reward at the Glimmering Troves? I found this to be odd.
And before the Dev Team starts assuming this is about making Empyrean Weapon upgrades easier...it has nothing to do with that. I'm simply saying that us players need more options to build their empyrean weapons from, as well put more Plates, Riftcinder and Riftdross into circulation. And hopefully take anyone along who still needs gear from the variety of NMs that are offered to us, but are not taken seriously because of the assumed stigmas put on them! As they are, 75% of all the VWNMs in this game are ignored and people wishing for gear from them are left to the dust.
Trust me when I say this will not devalue the NMs that have all this upgrade item exclusivity. Oh, and maybe we the players will have something else to look forward to instead of just more junk filling up our treasure chests battle after battle. Key word: Incentive. It makes the Vana'Diel go 'round and 'round.