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Thread: Super Kupowers

  1. #21
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Double food effect duration
    Double conquest point gain
    Shops sell nation-specific items full-time

    Larger font size signifies greater importance.

    At the same time, wouldn't it be cool if the conquest NPCs suddenly had some new and fancy items we could spend our CP on? That would be fabulous.
    (5)
    Last edited by Mirage; 08-03-2012 at 08:20 AM.

  2. #22
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    1. Double duration of food effects
    2. Double the amount of conquest points received
    3. Shops that sell San d’Oria/Bastok/Windurst specific items will sell them full-time

    Crystals can be easily farmed in Sky, so please not them.
    (3)

  3. #23
    Player kallika's Avatar
    Join Date
    Mar 2011
    Posts
    10
    Character
    Kallika
    World
    Cerberus
    Main Class
    BST Lv 99
    How about triple the conquest points received?
    (1)

  4. #24
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Character
    Theytak
    World
    Siren
    Main Class
    PUP Lv 99
    Quote Originally Posted by Tamarsamar View Post
    Again, 1, 2, 4.

    But just the fact that you're finally combining all three of those dumb Mystery wasted-Super-Kupower-Slots into only one power instead of four is amazing news in and of itself.
    This. So many times over, this. 1, 2, 4.

    Quote Originally Posted by Daniel View Post
    Is there a particular reason they have to be replaced?
    because getting the same power in all three slots is really, really aggravating, especially since the mystery boxes powers are absolutely useless for anything except being helpful grinding GoV chests.
    (4)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  5. #25
    Player Treefiddy's Avatar
    Join Date
    Mar 2011
    Location
    Indiana
    Posts
    28
    Character
    Fiddytree
    World
    Bahamut
    Main Class
    MNK Lv 99
    I vote numbers 2, 1, and 4 in that order.
    (3)

  6. #26
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    335
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    1, 2 and 4, anyone that wants crystals can just kill elementals
    (3)

  7. #27
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    I don't really care for any of these powers.
    Obviously 3 sucks.

    I'd like to see a power that brings us more seals/geodes/etc.
    2x Conquest Points means almost nothing, since you get VERY LITTLE CP from anything we do these days. This might have been nice when people actually did exp parties in normal zones. [You get so little exp/mob in page parties that the amount of CP you get is ridiculously low.]
    (2)
    /人 ‿‿ 人\


  8. #28
    Player Antanias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    121
    Character
    Antanias
    World
    Valefor
    Main Class
    BLU Lv 99
    Option 5: Regain 1TP/tic up to 50% >_>

    Otherwise, 2 --> 1 --> 4
    (0)
    "Tonight on the Vana'diel Report, a poor innocent player lost a valuable 10-15 seconds of their lives by reading Antanias's signature."

  9. #29
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    How about replacing:
    Crystals will be dropped in beastmen controlled areas

    with something actually useful like:

    Seals and geodes will drop more often. (Enhances the drop rate of Geodes/Seals and Avatarites so that more than one of any time can drop in a shorter timeframe. As of now only a seals share the same pool and geodes/avarites share the same pool, only from each pool can drop every 3 minutes for each party in the alliance. This was test/confirmed before. If you're solo you want see more than 1 seal or geode per 3-5min or so, no matter how many mobs you kill you can't seem to bypass this time constraint. Probably built this way to prevent massive AoE burning of seals back at low level cap, now it's simply a nuissance.
    (7)

  10. #30
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Holy moly, if "increased beastmen's seal/kindred's seal drop rate" was an option, I'd put that for all three kupowers.

    Especially new players (yes, they exist) are having problems getting a significant amount of bseals/kseals these days, because leveling is so fast. I know a new guy who's gotten one job to 85 and another to 70 without leeching for a second, and still doesn't have enough seals to do a single bcnm40 to get a very needed utsu ni scroll. Increased bseal drop rate would help these a lot.
    (5)
    Last edited by Mirage; 08-03-2012 at 08:54 AM.

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