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  1. #711
    Player Vivik's Avatar
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    Mar 2011
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    Asura
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    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Camate View Post
    I’m back again for one more quick note regarding corsair!

    Currently on the Test Server, Wild Card does not reset the cool down timers for new special abilities; however, we will be addressing this in the future.

    Since resetting the cool down timers for both current and new special abilities at the same time when rolling either a 5 or 6 would be a pretty big bonus, we are looking into making it so that cool down timers for both abilities will only be reset at the same time when rolling a 6.
    I would like to know if you mean just the new ones are reset with a 6 or if this includes the original 2 hours also. You guys need to be a bit more clear when talking about things you are changing.
    (1)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  2. #712
    Player Kincard's Avatar
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    May 2011
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    648
    Character
    Kincard
    World
    Leviathan
    Main Class
    NIN Lv 99
    Quote Originally Posted by Byrth View Post
    Fixed that for you!

    Currently, people use Wild Card to reset their SP ability (2-hour) for strategic reasons. If you make it so we can only reliably reset our current SP Ability (2-hour) if we happen to roll a 6 (instead of a 5 or 6), then you have made Wild Card less useful.
    It sounds like he's saying you only get a double-reset for both SPs if you roll a 6, and 5 will reset a single one. Dunno if it just picks at random or what.
    (0)

  3. #713
    Player Kriegsgott's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Vivik View Post
    I would like to know if you mean just the new ones are reset with a 6 or if this includes the original 2 hours also. You guys need to be a bit more clear when talking about things you are changing.
    SE is easy to understand because its always the part which hurts more
    (4)

  4. #714
    Community Rep Camate's Avatar
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    Mar 2011
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    Quote Originally Posted by Kincard View Post
    It sounds like he's saying you only get a double-reset for both SPs if you roll a 6, and 5 will reset a single one. Dunno if it just picks at random or what.
    Correct. Rolling a 5 would reset the current special ability cool down timer, and rolling a 6 would reset the cool down timers for both current and new special abilities. We are not taking anything away from Wild Card, we are only factoring in the new special abilities.
    (14)
    Devin "Camate" Casadey - Community Team

  5. #715
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Camate View Post
    Correct. Rolling a 5 would reset the current special ability cool down timer, and rolling a 6 would reset the cool down timers for both current and new special abilities. We are not taking anything away from Wild Card, we are only factoring in the new special abilities.
    Excellent! This is much better.
    (4)

  6. #716
    Player Vivik's Avatar
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    Mar 2011
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    Asura
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    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Camate View Post
    Correct. Rolling a 5 would reset the current special ability cool down timer, and rolling a 6 would reset the cool down timers for both current and new special abilities. We are not taking anything away from Wild Card, we are only factoring in the new special abilities.
    Thank you for clarifying.
    (1)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  7. #717
    Player Malthar's Avatar
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    Mar 2011
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    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    What about giving corsairs bounty shot? If anyone is a dirty, rotten, thieving scoundrel it should be a corsair.
    (3)

  8. #718
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    So the jobs whose current 2hr is useless and will only ever use the new 2hr only have a 1/6 chance of getting a reset instead of 2/6 for jobs that use the current 2hr only?

    How about a 5 will reset one of the two at random (so if you've only used one a 5 will reset it regardless if its the current or new 2hr) And the 6 will reset both?
    (3)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  9. #719
    Player Vivik's Avatar
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    Mar 2011
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    Asura
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    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Raksha View Post

    How about a 5 will reset one of the two at random
    No Thanks.
    (0)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  10. #720
    Player Babekeke's Avatar
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    Mar 2011
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    Windurst
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    2,273
    Quote Originally Posted by Raksha View Post
    So the jobs whose current 2hr is useless and will only ever use the new 2hr only have a 1/6 chance of getting a reset instead of 2/6 for jobs that use the current 2hr only?

    How about a 5 will reset one of the two at random (so if you've only used one a 5 will reset it regardless if its the current or new 2hr) And the 6 will reset both?
    Future content will be based around only using jobs whose new and old 2 hours are both useful, so it's irrelevant.

    WAR, SMN and SAM are in, DRG, BLU and RNG are out, DRK likely in, but can't remember what their new JA is or if it's even been clarified.
    (2)

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