Hey Camate could you please ask the devs to expand on the SCH new 2hr. As I'm reading now, it pretty much is an AoE enmity Douse. I mean it is a good ability and all but...DDs cap hate extremely fast. So all the hate from this ability will be given to the tank...who is already capped hate... so his hate won't change, just everyone else will be lowered.
Suggestions to make SCH new 2hr better:
Suggestion 1: Directs all enmity from party members to target AND prevents party member actions from increasing hate for 30 seconds.
Suggestion 2: Directs all enmity from party members to target AND all generated enmity by the party for the next 30 seconds will be given to the target.
With this 2hr, it seemed that you were trying to revive your idea of sch being able to help control the hate flow if the battle.(animus spells and libra) That was an interesting concept, but if you are going to go that route again please don't do it half-heartedly like the animus spells. Please make more potent the animus spells(IE decay of CE and VE) and give sch more hate controlling abilities. The sch forums are filled with tons of ideas regarding this.
Edit 2; Just thought of a cool idea to make this be used strategically
-Give PLD an ability that increases the hate cap on a monster for everyone in attacking said monster by the amount of hate the PLD can generate in 30 seconds.
How this would work:
-Everyone has capped hate and hate is bouncing around.
-PLD pops new ability, everyone stays at orginally cap hate, PLD increases his hate to a new cap.
-PLD is capped at new cap, ability wears off, everyone else builds from old cap to new cap based on how much hate the pld was able to build in the 30 second window.
this would work well with sch new 2hr, because if used with this pld ability, pld hate cap will increase five fold, giving lots of leeway. Thus having everyone initially at capped hate has strategic value.
I know it seems overpowered, but if you are really going with the sch = hate control route again... SCH + PLD combo should = PLD never looses hate if played right(unless he dies)...as it should be. This should also be the case with PLD and THF, but I don't know enough about thf to go into further details. Perhaps the combo for never loosing hate should be PLD SCH THF, thf needs more strategic purpose.