+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16

Thread: Show the Capes!

  1. #11
    Player mom's Avatar
    Join Date
    Oct 2011
    Posts
    5
    Character
    Momz
    World
    Bismarck
    Main Job
    MNK lv. 99
    no thank you
    (0)

  2. #12
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    232
    Character
    Kyriea
    World
    Sylph
    Main Job
    DRG lv. 99
    World of Warcraft gets away with capes etc cause it's more cartoon styled but ffxi has its own design and is a lot more realistic. I know from doing a 1 year animation course that it would take a VERY long time to get 1 cape to move realistically, let alone for varying shapes and sizes. There are a lot of capes in FF, and all have different designs in the item image so the work to make that happen would take years, and yea I think most people would toggle them off anyway, I definitely would, not really fond of capes at all!
    (0)

  3. #13
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Fazira
    World
    Sylph
    Main Job
    PUP lv. 2
    There aren't exactly real-time cloth physics in this game. You would probably need to add cape animations to every single animation in the game to avoid extreme clipping.

    It's simply a ton of work required to make it look anywhere near decent.
    (0)

  4. #14
    Player Kincard's Avatar
    Join Date
    May 2011
    Posts
    530
    Character
    Kincard
    World
    Leviathan
    Main Job
    NIN lv. 99
    Yeah, as much as I would love capes, I'm only behind it if they were willing to do it correctly.

    And I doubt they would, even if they had a ton of extra manpower.

    However, adding chest pieces in the future that have small-medium sized capes attached as part of it would be kinda cool, IMO. They would run into way less programming problems that way I think.
    (0)

  5. #15
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Job
    WHM lv. 99
    All of the required hours to get capes to animate right would be completely wasted by people like me who would wear only the most glaringly bright colors specifically to bother everyone in the vicinity.
    (0)

  6. #16
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Godofgods
    World
    Odin
    Main Job
    BLU lv. 99
    shame we cant get away with capes in RL..
    (0)

+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
© 2002-2013 SQUARE ENIX CO., LTD. All Rights Reserved. FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana’diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The Online icon is a trademark of Sony Computer Entertainment America Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection.