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  1. #11
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Okipuit View Post
    Good evening,

    One of the main reasons why players are feeling that Cinder no longer has any value is due to the fact that the Evolith system is not currently being utilized. As the use of Cinder goes hand in hand with the Evolith system, changing it would have to be directly connected to changes of Evolith as well. Furthermore, by allowing players to spend Cinder to buy or replenish fewell there would be no cost associated with synergy which is something the Development Team would like to avoid.
    Thanks for the update ;3

    Any chance on Signing Synergy items XD?
    (3)

  2. #12
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Karbuncle View Post
    Thanks for the update ;3

    Any chance on Signing Synergy items XD?
    I would say no to using it AFTER the fact. Then it would just be like giving a label printer to a 6 year old.. soon even your cat would be tagged...

    My suggestion would be the following:
    * Only possible with portafurnace.
    * Operate Furnace gets a new menu option for owners of the furnace: Emboss
    ** Emboss is only available on non-augmented equipment.
    ** Emboss opens another menu, allowing owner to select a party member's name.
    ** Cost for Embossing is 500 cinder per synergy tier of the recipe. (Novice would cost 2000, for example.)
    * Failure in completing the recipe still does not recover spent cinders.

    Alternatively, a special furnace item with limited charges could be bought for cinder, making the above Emboss option free.
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  3. #13
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Okipuit View Post
    Good evening,

    One of the main reasons why players are feeling that Cinder no longer has any value is due to the fact that the Evolith system is not currently being utilized. As the use of Cinder goes hand in hand with the Evolith system, changing it would have to be directly connected to changes of Evolith as well. Furthermore, by allowing players to spend Cinder to buy or replenish fewell there would be no cost associated with synergy which is something the Development Team would like to avoid.
    Any word from the devs of a possible revival of this in Adoulin? I really liked the system of morphing armors, although the überspecialisation of evoliths (in particular the magic ones) made it too cumbersome. It didn't help either that the colors were imbalanced. Instead of 3 colors for personal preferences, we were forced to go with white or get weaker red/black. (Didn't make much sense that white and red colors were swapped either.)
    And ofcourse, as others mentioned, it got outdated fast due to level cap rising and far superior gear emerging... They never finished those aern weapons either, I believe.. (only dagger, sword, great sword, staff and polearm)
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #14
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Okipuit View Post
    Good evening,

    One of the main reasons why players are feeling that Cinder no longer has any value is due to the fact that the Evolith system is not currently being utilized. As the use of Cinder goes hand in hand with the Evolith system, changing it would have to be directly connected to changes of Evolith as well. Furthermore, by allowing players to spend Cinder to buy or replenish fewell there would be no cost associated with synergy which is something the Development Team would like to avoid.
    So? Basically, Evolith is dead, and by association so is Cinder.

    So much stuff is dying in this game due to poor development..
    (3)

  5. #15
    Player Mirabelle's Avatar
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    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    Quote Originally Posted by Daniel_Hatcher View Post
    So? Basically, Evolith is dead, and by association so is Cinder.

    So much stuff is dying in this game due to poor development..
    Well that's been the case for quite some time: Pankration, Chocobo racing, chocobo breeding, MMM, Brenner all died pretty quick deaths as did Evoliths. SE still has trouble seeing the true picture of its community. People want fun battle systems that give good gear at an acceptable progression rate. Events like original Nyzul, Limbus, Einherjar, Dynamis, Salvage were always popular and good examples of events done properly (well maybe not dynamis but I personally enjoyed dyna runs).

    I still see countless people in Abyssea, indicating it still is a successful addition to the game even if too many people diss it for being "easy". Sometimes easy things can be fun. It's an MMO. I'd rather spend a few hours killing some modestly challenging NM's with LS mates than most other things in this game.
    (2)
    Yo Ho Yo Ho, a pirate's life for me!

  6. #16
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Question about signing items. Since you can have up to 6 people in PT, how would you deal with who gets to sign it? Would everybody get to sign it? 1 person?
    (0)

  7. #17
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Okipuit View Post
    Good evening,

    One of the main reasons why players are feeling that Cinder no longer has any value is due to the fact that the Evolith system is not currently being utilized. As the use of Cinder goes hand in hand with the Evolith system, changing it would have to be directly connected to changes of Evolith as well. Furthermore, by allowing players to spend Cinder to buy or replenish fewell there would be no cost associated with synergy which is something the Development Team would like to avoid.
    ------------------
    As a note to the new Director, just thought he might like to see this old thread regarding breathing new life into Evoliths. It was such a sad thing to watch die. I never even got my cool looking blue-ish white weapon /cry before folks said "Evolith stuff is stupid".

    *Save the Evolith System (Adding New Evolith Categories Thread):

    *Proposed New categories (View Larger):
    (4)
    Last edited by kingfury; 08-08-2012 at 10:40 AM.

  8. #18
    Player
    Join Date
    May 2011
    Posts
    462
    Blah this thread again, Evolith was more or less dead on arrival based on the limitations as to what gear could be "etched" and how the size shape and the overall enhancements that were actually applicable to the gear were all pretty sub standard.

    You think gear is situational now? try acc vs aquans, defence vs dragons, attack vs bats... now that's situational...

    As i've said before the concept of evolith was not bad but its implementation like many contents in this game was half baked, there have been many ideas already furnished as to how we could do evoliths better and as far as i remember we've not got a single response to them yet, hell even a "nope dont want to" (aka balance/ps2 limitations) type response would make me happy at this point.

    Anyways about those other things that were mentioned, pokemon was very gaudy people only did(do?) it so they could get the pieces/parts for zenni picture taking, due to a lack of any real PVP in the first place ballista was never huge and by extent brenner, MMM was more or less half baked as well and stopped receiving updates not to mention abyssea exp speed killed its main use anyways.

    Chocobo breeding may still serve a point, unless my memory fails me (as it oft proves to...) they mentioned something about chocobo digging revamps in the future (as we all know that could be 2-3 years from now given their update speed or "lol bst pet th gear" style) so breeding a chocobo with the special digging skills might be worth while.

    Brining it back to evoliths in closing Kingsfury's ideas are pretty good, as are a few of the other ones that have been thrown around mine included, Dev (derp?) bros really ought to look into it, also side not all things considered with cursed gear abj's should a revitalized evolith system be introduced the only gear that should be excluded from further augmentation is gear that already has the augment tag on it.

    For that matter why does some final product af3+2 gear have augment tags on it? would make sense if it was +1 with augmented stats + tag but its a +2 piece... that always bugged me (and don't tell me its because of the set bonus, that's just silly)
    (0)
    Last edited by Nala; 08-08-2012 at 11:19 AM.

  9. #19
    Player Waldrich's Avatar
    Join Date
    Mar 2012
    Posts
    134
    Character
    Waldrich
    World
    Asura
    Main Class
    WHM Lv 99
    Evolith System is a useless/worthless system that was made to consume PS2 HD space
    SE Evil plan to add an excuse about how to remove PS2 subscriptions. inb4 "The game will die 'with PS2'"
    (1)

  10. #20
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Greetings!

    It seems that there are a good amount of people in all regions asking for revamps to the Evolith system. Currently, this is somewhat low on the priority scale with everything else that is being developed. However, we are planning on a larger scale for Evolith, so instead of just adjustments we thinking more along the lines of a total renewal.

    With that said, the Development Team doesn’t want to rush anything so that the system is user friendly and something that can be employed for the long term. Hang in there and we will be sure to update you all once we hear some information down the line.
    (13)

    Okipuit - Community Team

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