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  1. #11
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Kristal View Post
    And it doesn't even matter much either.. crafting is mostly dead barring a few consumables.. It's just a requirement for synergy now.
    Dead? Are you serious?

    Expert 110 > Master 120 > Grandmaster 130 > Legend 140 > Transcender 150.

    Enough with this, the game levels where increased from 75 too 99. What makes you think crafts will stay at 110? It's obvious there are items that we can't craft yet that are in the game now as temps. When/if these crafts are increased this item could mean the difference of a few million gil to raise a skill 1 point.

    Come on, do you seriously think they'll leave the craft levels at expert 110? Synergy still needs people with high skills to work. If those skills are increased you can bet new synergy recipes will become available for them. The higher requirements will need players to hit their crafts and reach higher skill levels to make them. Any serious crafter skilling up at higher levels will need this item.

    The devs made a statement in the interview about the expansion private zones to farm special items. Some of these items could be used to create things we only dream about outside limited events/zones.

    This cape is going to be very very popular in the near future MARK MY WORDS disbeliever.
    Let's see if a rep says "we have no plans to increase crafting, They can't announce that they are YET but, they can say they aren't.
    (2)
    Last edited by Sarick; 07-28-2012 at 10:50 AM.
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  2. #12
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Kristal View Post
    How would YOU have made this shawl available?
    I would of given it to Soryu/Sekiryu/Kokuryu instead of Matsuya. (not Hakuryu)
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  3. #13
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kristal View Post
    How would YOU have made this shawl available?
    In new Grounds of Valor areas along with the remaining +2 craft necks, at least then it's open to EVERYBODY and follows a similar style, as it stands it's very poorly done.

    It would have been smarter to make this item have the following stats:

    Shaper's Shawl [Back]
    Def: 1 Increases chance of fishing up large prey.
    That way it's a must have for fishermen who levelled that high already, instead of increasing skill up of crafts of which has no effect on fishing.
    (2)
    Last edited by Daniel_Hatcher; 07-28-2012 at 10:54 PM.

  4. #14
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    In the future, perhaps... but that gives us plenty of time to level up fishing and get the cape
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #15
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kristal View Post
    It can't be synthesized because then the other crafts are f'ed and forced to pay a fortune.
    that makes no sence...

    Quote Originally Posted by Kristal View Post
    And what do NMs have to do with crafting?
    Man, ppl have short memories...
    Remember Hakutaku? no? Remember the o-hat that he dropped?
    His pop item was a Hakutaku Eye Cluster. You had to farm the mets and CRAFT the pop item.
    (0)

  6. #16
    Player Alistaire's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    112
    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by cidbahamut View Post
    Why?
    Because SE love awful game design, that's why.
    I think it has to do with why we even got an increase in the skill cap. The conversation @ SE probably went in favor of not ever boosting it till someone said "what if we boost it, but make it 100x as hard as the first 100 skill to keep people playing?"
    (2)

  7. #17
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Godofgods View Post
    that makes no sense...
    If it's a pure synthesis for a particular craft, then only those crafters benefit from the overwhelming demand.

    Quote Originally Posted by Godofgods View Post
    Man, ppl have short memories...
    Remember Hakutaku? no? Remember the o-hat that he dropped?
    His pop item was a Hakutaku Eye Cluster. You had to farm the mets and CRAFT the pop item.
    You need to CRAFT bait or lures to catch Cave Cherax or Sea Zombie, which are gutted by Zaldon, giving you Drill Calamari or Dwarf Pugils to use as bait to catch Matsya which Zaldon can gut for a chance at the Shaper's Shawl.

    And unlike the eye cluster that could only be crafted by high level alchemists (with a 100% loss on fail on this QUEST synth), the bait for the Tier 1 lvl 100 fish is craftable by anyone, and then fishable by anyone that put up with skilling up fishing.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  8. #18
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kristal View Post
    You need to CRAFT bait or lures to catch Cave Cherax or Sea Zombie, which are gutted by Zaldon, giving you Drill Calamari or Dwarf Pugils to use as bait to catch Matsya which Zaldon can gut for a chance at the Shaper's Shawl.
    Oh yea! That sounds fun!! -_-
    (3)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    391
    Seriously. Guild Points. Problem solved. Every craft can make their own synths to work towards it and it would be simple, and more importantly, rewarding. Sticking it around the 60s where skill up declines anyway and people have a nice little reward for leveling a craft which will help them go further and well as help them with any future subcrafts. Instead we have act three in the developers continuing vendetta to give crafts the middle finger.

    There is absolutely no reason this shouldn't have been a Guild Points item unless some of you think they're hard to obtain in which case you're seriously deluded. I took a craft from 1-80ish and made enough points along the way to obtain both the gear options as well as the item for the Synergy stall and that's pretty much everything you need from GPs at the moment. Something like 10,000 GPs would take three days max to obtain. GPs were designed to let crafts obtain crafting gear, this cape (and the torques) is crafting gear. Sticking this under Fishing is just a slap in the face to anyone who hasn't got a craft to 110 yet, and based off the census, that's everyone who leveled a craft.
    (4)

  10. #20
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Good morning fishers,

    The Shaper’s Shawl was set to be a difficult to obtain reward on par with the rewards that could be obtained by defeating a powerful notorious monster and we do not have any plans of easing the difficulty. For that reason, there are no plans to obtain this item through any content other than "Inside the Belly".
    (6)

    Okipuit - Community Team

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