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  1. #31
    Player Fusionx's Avatar
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    Mar 2011
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    152
    Character
    Fusionx
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by wish12oz View Post
    Report my comment and get it removed because you know Im right and you cant take criticism, good job. It doesn't change the fact that you completely messed up a good opportunity to ask real questions, and you completely dropped the ball.
    I didn't report anything.
    (3)

  2. #32
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,054
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99
    FrankReynolds,

    Probably from the BYE TANAKA! thread...


    I'll mannered ! !! !
    (0)
    ...or so the legend says.


  3. #33
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings,

    To answer the question about "why can't these new jobs also use relics?"

    The main reason why rune fencers and geomancers will be unable to equip Relic and Empyrean weapons is because those weapons were created and balanced around the jobs that existed at the time. This is also the reason that blue mage, corsair, puppetmaster, dancer and scholar were never given access to relic weapons.

    However, as Mythic weapons are job-specific, it won't be a problem to design a weapon that is best suited specifically for rune fencers or geomancers.

    As an additional note, when we release content for these new jobs in Seekers of Adoulin, they will be able to earn the equivalent of Relic equipment, Empyrean equipment, and Mythic weapons. We simply used these terms to make it clearer and we haven't officially decided on what names these types of equipment will take.
    (13)
    Devin "Camate" Casadey - Community Team

  4. #34
    Player Kalilla's Avatar
    Join Date
    May 2011
    Posts
    179
    Camate, could you also ask why they decided to go with using a teleport npc?

    When ToAU came out we were given the option to go by boat and teleport, but we aren't given that option for Adoulin. This also takes away fishing routes with large ocean fish, which was my greatest disappointment when reading the interview.

    I would of loved having a boat to travel on, and I think Port Sandy has locations which are acceptable to have a ferry. I would like to know why they decided to remove this experience for players when there are already trading routes between sandy and adoulin.

    Edit: I understand that there will be fishing opportunities while visiting Adoulin, but unless they are making a type of Manaclipper we will not have access to fishing new large ocean fish.
    (3)
    Last edited by Kalilla; 07-27-2012 at 09:47 AM.

  5. #35
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    45
    I can understand not being on Relics, but Empyreans should still be a plauseable option. What if Neo-Salvage fails to increase the potential # of Mythics out there? I think SE shouldn't be too hasty on saying that GEO and RNF aren't going to be on Empyrean Weapons. Course thats just my own personal opinion anyways. 20k an Alexandrite is still a huge turnoff at this stage of the game
    (2)
    DNC99 ~ BST99 ~ NIN99 ~ SCH99 ~ BLM98 ~ BLU96 ~ SMN91 ~ RDM90
    FFXI Player (most of the time) since March 2006 [Fairy -> Sylph Server]
    Completed All Main Storyline Scenarios ~ Leathercraft 100+5 Main/Cooking 101+2 Mule

  6. #36
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Camate View Post
    The main reason why rune fencers and geomancers will be unable to equip Relic and Empyrean weapons is because those weapons were created and balanced around the jobs that existed at the time. This is also the reason that blue mage, corsair, puppetmaster, dancer and scholar were never given access to relic weapons.
    A very good point raised about this in similar thread:

    Quote Originally Posted by saevel View Post
    Big issues, huge issues, ginormous continental size issues.

    This deals with GS specifically. Rag is nice and all but what's more important is that it won't get the OaT GSWD which is the next best thing to a Rag. The OaT line is in the EXACT same category as the Emp line, Trial #216 to be exact. Without that RNF (RNK) will be gimp on damage output. At best RNF will tank the same things PLD tanks (I'll let your imagination figure that out), at worst it'll be tanking what NIN's tank. This isn't a "support job" like BRD / COR / SCH / SMN nor is it a healing job like WHM thus it will be evaluated on it's damage output potential. No Trial #216 access and no Rag means it's dead weight and best replaced by a WAR/SAM/MNK/DRK/DRG and possibly a THF/NIN/BLU.
    If "no Empyreans" means "no Magian Greatsword trials" or "only elemental Magian Greatsword trials", then Rune Fencer will begin life with the same chance of success as a premature infant being born into a waiting meatgrinder.
    (13)

  7. #37
    Quote Originally Posted by Kalilla View Post
    Camate, could you also ask why they decided to go with using a teleport npc?

    When ToAU came out we were given the option to go by boat and teleport, but we aren't given that option for Adoulin. This also takes away fishing routes with large ocean fish, which was my greatest disappointment when reading the interview.

    I would of loved having a boat to travel on, and I think Port Sandy has locations which are acceptable to have a ferry. I would like to know why they decided to remove this experience for players when there are already trading routes between sandy and adoulin.

    Edit: I understand that there will be fishing opportunities while visiting Adoulin, but unless they are making a type of Manaclipper we will not have access to fishing new large ocean fish.
    I imagine that they looked at the number of people who use the Ferry between Mhaura and Al Zahbi and realized that making a whole zone for that would not be the best use of the team's or the game's resources. How often does anyone take it? Probably not very often.

    Quote Originally Posted by SpankWustler View Post
    A very good point raised about this in similar thread:



    If "no Empyreans" means "no Magian Greatsword trials" or "only elemental Magian Greatsword trials", then Rune Fencer will begin life with the same chance of success as a premature infant being born into a waiting meatgrinder.
    You know how to make an analogy.
    (6)

  8. #38
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    I mean really, seriously, "balanced" is the main factor??? of a 10 years old content???? A Dagger is a dagger is a dagger.... end of story, there is nothing special about any of these so endgame weapons except their weapon skills which exclusive to each, the stats are comparable. The means to get these weapons however NEED TO BE BALANCED!!! across the boards and stop creating a non sensical time sink for the sake of time sink. Focus on creating fun accessible content, learn from Abyssea greatest strength and stop doing crappy contents that are unwinnable without cheat for the sake of creating a cheap time sink. Let's hope that the change of guard at the team will bring a breath of fresh air that sorely needed, similar how the change of guard at FFXIV is saving the game from being destroyed by a crappy vision of "BARANCE" of the previous team.
    (6)

  9. #39
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    With all due respect, the balance of Relic Weapons was thrown out the window with Empyrean Weapons (introduced post-WotG jobs, might I add) . . .

    I also (dis)like how not only the original interview specifies Relic and Empyrean "Equipment" rather than "Weapons," but how Camate further muddles things with the phrase "the equivalent of" . . .
    (5)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  10. #40
    Player Creelo's Avatar
    Join Date
    Apr 2011
    Posts
    265
    Character
    Creelo
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Camate View Post
    As an additional note, when we release content for these new jobs in Seekers of Adoulin, they will be able to earn the equivalent of Relic equipment, Empyrean equipment, and Mythic weapons. We simply used these terms to make it clearer and we haven't officially decided on what names these types of equipment will take.
    ...Could this possibly allude to new job specific gear sets for every job with the upcoming expansion?

    That part definitely seems a little confusing.
    (1)

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