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  1. #211
    Player
    Join Date
    May 2013
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    Quote Originally Posted by saevel View Post
    If your CSSing ADL your doing it wrong.

    Really wrong.
    Using any jobs ability in a low man party is not wrong. If that's the case then using embrava, soulvoice and every other jobs 1 hour would be wrong too?

    We don't use Chainspell stun everytime we fight ADL, we use it when the situation is needed. The point was redmage is not useless.
    (0)
    Last edited by Daemon; 06-13-2013 at 03:34 AM.

  2. #212
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by Daemon View Post
    Using any jobs ability in a low man party is not wrong. If that's the case then using embrava, soulvoice and every other jobs 1 hour would be wrong too?

    We don't use Chainspell stun everytime we fight ADL, we use it when the situation is needed. The point was redmage is not useless.
    sadly the job is useless, last time I have seen CSS been used in any LS event was several months ago.
    (1)

  3. #213
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    May 2013
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    1,521
    Quote Originally Posted by Damane View Post
    sadly the job is useless, last time I have seen CSS been used in any LS event was several months ago.
    To you it maybe useless, and most likely from the looks of it, you've never even seen a really good redmage to think that it is.

    It still does well in WOE in the areas where some of the enfeebling spells still work. And as other people said redmage is doing perfectly fine in delve areas since none of the spells are completely immune/resisted.

    To say the job is useless is seriously a wrong statement. That would mean Cure 4, Haste, Refresh 2 and every redmage enfeebling spell is useless as you are saying right now and that Chainspell stun does absolutely nothing.

    If so then why do the majority of mages sub redmage? Convert is useless? What about fast cast trait?
    (1)
    Last edited by Daemon; 06-13-2013 at 08:17 AM.

  4. #214
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Daemon View Post
    If so then why do the majority of mages sub redmage? Convert is useless? What about fast cast trait?
    That's part of the problem, from a sub-job you get one of our few limited Enhancing spells(Phalanx), our only unique Enfeebling spell(Gravity), and our best Job Ability, of the few we have, access to all but 1 Enfeeble if you do not have it already(SCH mainly) and access to our most powerful trait, that even though its a lower tier, is a massive boost to hitting the cap or getting closer. As a sub, we give to much away.
    (2)

  5. #215
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    May 2013
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    1,521
    Quote Originally Posted by Demon6324236 View Post
    That's part of the problem, from a sub-job you get one of our few limited Enhancing spells(Phalanx), our only unique Enfeebling spell(Gravity), and our best Job Ability, of the few we have, access to all but 1 Enfeeble if you do not have it already(SCH mainly) and access to our most powerful trait, that even though its a lower tier, is a massive boost to hitting the cap or getting closer. As a sub, we give to much away.
    Ok but that still doesn't mean RDM is useless. SCH doesn't have haste. When do you see anyone hire a mage to sub RDM for gravity?
    (0)

  6. #216
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Daemon View Post
    Ok but that still doesn't mean RDM is useless. SCH doesn't have haste. When do you see anyone hire a mage to sub RDM for gravity?
    Never, but then again, until Adoulin it had no use anyways.
    (0)

  7. #217
    Player
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    May 2013
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    1,521
    Quote Originally Posted by Okipuit View Post
    Good evening!

    As we are approaching max capacity for adding magic we are in a situation where it is difficult to add new spells on a short-term basis, and this is not only limited to red mage. To clarify, this doesn’t mean we cannot add new magic, it just means we first need to address the expansion of the magic spell capacity, so this will take a bit of time.

    Next, in regards to some of the suggestions and requests we have been seeing.
    • Plague effect enfeebling magic spell:
      Since there are already abilities that add a plague effect, we don’t really feel a necessity to add it to red mage’s arsenal. Also, since DoT-related magic spells are scholars forte, this wouldn't be something that is unique to red mage.

    • Stronger version of Dia/Bio:
      Red mages already have Dia 3 and Bio 3 from merit points which are considerably powerful version of these spells.
    As mentioned previously, the Development Team is looking into adding new spells that will be quite different from the current list available.
    Soooo... This was posted 8 months ago?
    (0)

  8. #218
    Player
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    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Don't forget this one which is almost 7 months old!
    Quote Originally Posted by Camate View Post
    Greetings everyone!

    I have a couple responses from the development team in regards to your feedback.

    Quote Originally Posted by AceTaru View Post
    I think a spell like Regain. 10 ticks w/ max enhancing for rdm would do wonders. Add regain brd songs, and buff the attack speed, attack, and defense songs on bard.
    This might be possible, but in order to avoid another situation like Embrava it would require some thinking to implement it properly. While nothing has been decided as of yet, we’d like to add Haste II in this case.

    Quote Originally Posted by Lokithor View Post
    At the very least, Bard needs another tier of March and a Regain song.
    We are planning to add a higher tier March in the future. However, this is a ways off, and this would be a song that not everyone would be able to get.

    As for a Regain song, we do not have any plans of implementing one.
    (1)

  9. #219
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    May 2013
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    Quote Originally Posted by Demon6324236 View Post
    Don't forget this one which is almost 7 months old!
    Dang buy the devs some coffee, give them some red bull or something.. Need to speed it up, Some of us are getting old ... How long we gotta wait? Til retirement? Afterlife?
    (0)

  10. #220
    Player shantaru's Avatar
    Join Date
    Dec 2012
    Posts
    37
    Character
    Shantaru
    World
    Lakshmi
    Main Class
    RDM Lv 99
    nice your thinking of fixes but im end game rdm and pls read the forums on haste II by another and my post on rdm NEW IDEAS listing spells and JA needed to be once again accepted by the server community as not worthless, inferior job, or pls dont BRING rdm whatever you do...... that just not right! compre my ideas to what not as making rdm geo AOE but the JA (AOE 5 min timer 1 cast AOE of the gainspells per skill/cap 500 skill, haste II up to 20% pehaps nowbased on skill/cap 500 for duration and maximum haste II effect. this is all stuff rdm at level 99 needs 2 JA's and a few spells that are well reasoned additons to rdm (not to game ) since brd and cor will always be the superior JOB effects , doesnt mean a proper FIX on rdm wont make it possible for 6 party to do cor or RDM now (and rest like always) or BRD and RDM, since se is good with cor and brd both boosting party thorugh roof a RDM fix like im thinking would make it possible to bring a rdm and (cor OR brd) now to a proper 6 person party on AAHM diff 119+ mode as an example withouth all saying wt hell is rdm doing here it worthless....
    (0)

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