Originally Posted by
Kitkat
I find it incredibly amusing you state this knowing full well that there is probably, at best, only a small handful of LS willing to pool resources like that into finishing one relic weapon in 2 weeks. Not to mention that you think there is enough currency in circulation for that to be plausible. Especially when there isn't much of anything to gain for the rest of the LS out of it, no benefit what so ever.
Doing Emp weapons, you get the benefit of gaining +2 items for legs, body, head, etc for 85+ trials. This benefits not only the person getting the drops for the weapon but others helping the person get the weapon done.
Additionally, none of these nm's require anywhere near the effort to kill let alone meet the conditions to pop. Attestation mobs require that an Eye be killed up by Nue's tower, then aggroing the attestation NM results in several hydra to spawn, and lastly you have a 1/3 chance of even getting the attestation you need. Then there is the Fragment nm which requires you to kill 15 NM to make them "real" and when pulled spawn additional mobs and lets not forget the fact you have to kill it before it gets bored or it warps out and you can't pull it again until the next run you do. If you can't get funded, or even if you do, you then need to gain all of the currency up to that point. Max collection per run I've seen is around 600 on average, 800 peak, and as low as 300 and that translates to 3, 6, or 8 pieces per run. Incredibly lucky runs every time you still have to do at least 13 runs to get the final stage done, 7 for forth, and another 15 for first 3 stages. This relies on spamming the specific zones also since Jeuno, Northlands, and Dream lands drop mixtures of the 3 currency type. Each run takes on average 2 1/2 - 3 hours so using the low end that is 87 1/2 hours at the very least and requires luck on 100 drops with full clears. This is then restricted by the fact you can't turn around and re-enter right away like you can in abyssea. Even after the mentioned changes this is a min. of 35-40 days back to back. Then, after you get it to finished lvl 75 product you have to do several trials to get it up to level 90, which may take up to another 4-7 days to finish. Bare min you are looking at nearly a month in a half if incredibly lucky with currency drops (which in my experience is very very rare to get over 500 per run). All this...for one person with little to no incentive to keep people there until the end.
Emp weapon nm? First 6 trials will take you about 21~30 hours worth of your time to complete (yes, 21-30 hours is all it took me since I /rng'd and killed PH. Longest respawn was 3 hours, typical was 1 hour). The VNM trials you can get done in another 20 hours (since vnm have multiple areas to spawn in and respawn in an hour). Up to this point you can have a full alliance worth of people holding the lvl 75 product. 1/3 to 3/3 KI or lesser pop items for the single KI you need to spawn them can be gotten out of Gold pyxis, or the NM's respawn every 10~15min to get the KI this way. The NM's themselves only require a max of 3-4 people to kill, and you have a 100% chance of getting at least 1 drop with the possibility of 2. Respawn of the ??? is only a few min, and you can stay in abyssea indefinitely so long as you build time. Alternatively you can turn around and re-enter abyssea to add more time or end up with only a 1 hour cool down before you can re-enter. Takes less than 2 days to get 75-85 with 8 people constantly rotating to get pop sets, about a week max for a group of 3-4 constantly rotating. Meanwhile these people are getting +2 items for Emp Armor as an incentive to keep helping.
Yeah....relic is not easier nor near as rewarding to do just for one person to gain something just to be made a great DoT weapon "on paper" which is then ruined by Emp weapons ODD's much higher process rate compare to the 2.5-3x dmg and additional effect process rate of relics. If you can't look at the facts and see where the relic weapon holders are coming from when doing a compare/contrast or only try to say "Well relic can be done just as fast if X amount of people do something completely unrealistic for one person." Then you must be living in some idealistic world where people actually want only one person to reap the rewards of a group. That isn't even remotely logical reasoning considering the type of people you deal with on an MMO. People are far more willing to help a person reach a goal if there is mutual gain for effort put forth. Even real life revolves around this simple concept. You go to work to further someone else far above you on the economical chain, but you do so for monetary compensation. No one goes to work for nothing and I don't expect an entire LS to do the same without giving them something in return.
Leaving relics the way they are now isn't just an insult to the person who owns the weapon, but to the people who put forth the effort for that person to weild it also. It is a mutual shame felt all around considering the time and effort it takes compared to a weapon an entire LS can work on, gain more from, and receive an impressive DD boost out of in less than a week worth of time.