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Thread: Super Jump buff

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,401

    Super Jump buff

    Would the devs mind reconsider adding the 'reduces enmity of the player behind the dragoon' to super jump like originally intended? This kind of thing would actually be useful for key fights such as the new Odin. It was originally planned to add this but it didn't appear to be useful. Against Odin, people are mainly using RNGs to DD and because of this, since everyone is capped hate, the RNGs die very often as hate is being pingponged between rangers. If the enhancement to Super Jump was implemented, the 2 DRGs that we take for Angon purposes could be used to alternate hate shedding Super Jumps on the rangers.
    (6)

  2. #2
    Player
    Join Date
    Nov 2012
    Location
    United states
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    588
    The reduces enimity of the player behind the dragoon part is active during spirit surge
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Join Date:Mar 2011
    Posts:396As 2012 is the year of the dragon, it would be appropriate to disclose some information I have regarding dragoon adjustments.

    *Currently these features are in-development and testing and are subject to change.
    •Jump
    •Reduce recast time from 90 seconds → 60 seconds
    •High Jump
    •Reduce recast time from 180 seconds → 120 seconds
    •Increase the maximum range
    •Reduce the enmity of the closest party member behind you

    •Super Jump
    •Increase the maximum range
    •Reduce the enmity of the closest party member behind you
    SE reneged the enmity thing on those jumps right before the version update.
    (0)