So after completing my Ochain recently, after a year and a half of chipping away to the best of my abilities, I got to test it out in a new ToAU VW pickup shout. Was fighting some imp where he would call about 5 other imps later into the fight to assist him, and they all would share hate with the main NM from the time they were spawned and be glued to whichever DD was lucky enough to be the most recent highest on the hate list.
Issue started where no matter what I did, it wouldn't pull any of the additional imps away from the DDs until they basically were killed, which is all kinds of fail on the PLD front. First fight I ran in and did Circle Blade, then popped Sentinel as well as Provoke on the one I had targted, and then tossed a few Cure IV on the DD I was failing to yank hate off of, then second fight I basically did the same thing but also tossed in Invincible after making sure I had damage on all their lists, and still wasn't enough for me to land high enough on the hate list, so another wipe ended up occuring after my failure. It's to my understanding that PLD itself is worthless usually anymore in VW because most groups usually have a support job like BRD go /PLD to cover shield bash, unless it's not on the Jeuno path, given all those VWNMs spawn additional mobs to swarm the players, which is where PLD is supposed to pull them off to the side and hold with Ochain / Aegis while the rest of the group work on procs and slowly killing the extras that keep spawning periodically throughout the fight.
Dunno, since it seems you want to introduce new content where PLD is going to be best at managing a group of mobs in special occasions to utilize the higher DEF and MDEF they're known for, would it be too much to ask for a few new tools to entertain a group of mobs instead of just the usual... Flash, if you're not /WAR?