Originally Posted by
Demon6324236
Any capped progression system will never really have diversity. If you choose 2 out of 4 abilities for a job then you will choose the 2 best, and leave the others. If you choose 3 of 14 WSs you will choose the 3 that benefit you as a player, not necessarily the jobs you like. I think any capped thing, especially between all jobs, would be bad just because then people would go more for efficiency than for actual preference, like many do now if they play unpopular jobs like PUP, RDM, or DRG, when it comes to WS merits.