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  1. #51
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    I support this.

    I wish this topic luck in receiving a reply from the Community Reps that isn't a rough explanation of why it can't be done.
    (7)

  2. #52
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    It almost seems laughable that they didnt just allow the merits to be uncapped v/s going through and removed/added abilities to stagger vw mobs.

    Another thing that would be nice, is if you could turn unspent merits in for cruor, conquest points, imperial standing, or allied notes. It would be the same concept as when they alowed beastmen seals, kindred seals etc to all be converted at a 1:3 ratio.
    (6)
    Last edited by Washburn; 06-29-2012 at 02:53 AM.

  3. #53
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    bumping for great justice.
    (3)
    Quote Originally Posted by isladar View Post
    As far as I'm aware BG has always held the position of "We're not the *** Morality Police". People are welcome to express their opinions about third party programs on this site. However, we will, as stated, ban the *** *** out of someone trying to post links to said programs. And if people want to cry about Stan's guild program then they should probably start boycotting ffxiah. And excel.

  4. #54
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Economizer View Post
    This is the main reason. Specialization arguments are stupid, as are the people making them. The only specialization I need is FFXI to be special from other MMOs, and this is one of the key reasons FFXI is unique. Do we really need the merit system's limiters on our ability to change jobs when gear already does that adequately?

    ---

    Here's to looking forward to the day when I can have more effective Banish spells and use Divine Seal without feeling like I'm gimp, because I don't have to choose between the best choices and the bad choices. Or not having to feel bad about meriting Club or Realmrazer (which is better then Hexa Strike unlike you said SE!) because I like to melee as a White Mage.

    Here's to the day where a crappy merit category is just something else you fill out with merits at some point, because you're meriting everything. Here's to the day where Ninjas everywhere don't have to choose between Ninja Tool Expertise, San spells, or Sange. Here's to the day were every Red Mage has Phalanx II and Dia III, AND Slow II and Paralyze II merited. Here's to the day where Black Mages and Red Mages don't have to worry about the element of the spell they cast because of merits, but only because of gear and spell power.
    I think this comes down to how you look at merits. You seem to see full merits as being the baseline, and anything less is gimp. I see the default skill as the baseline and any added merits as extra. So for the guy with 4 points in elemental magic, you see him as being sub-par for nuking, I see him as being a little better.

    I feel that these conflicting views on merits is what divides the players on the specialization of jobs. Unfortunately, since neither view is right, we'll never come to an agreement.
    (0)

  5. #55
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    Quote Originally Posted by Xantavia View Post
    I think this comes down to how you look at merits. You seem to see full merits as being the baseline, and anything less is gimp. I see the default skill as the baseline and any added merits as extra. So for the guy with 4 points in elemental magic, you see him as being sub-par for nuking, I see him as being a little better.

    I feel that these conflicting views on merits is what divides the players on the specialization of jobs. Unfortunately, since neither view is right, we'll never come to an agreement.
    I think the specialization view worked pre-abyssea. It was harder to level jobs. People cared about their favorite jobs and merits was equivalent to getting the best gear for your best jobs. Now levelling is easier, jobs are viewed as much as tools as special roles and gearing decently is much easier with AF3. So the "specialization" view just doesn't cut it as much. Right now the only thing that keeps people from playing a large number of jobs to a high level are merit limitations and inventory limitations. Before is was xp grind, macro limits, and merit/inv limits hold us back.

    SE should be working on both inventory and merit limits as a much higher priority than they are currently doing.
    (9)
    Yo Ho Yo Ho, a pirate's life for me!

  6. #56
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    bum-b-b-b-b-b-bump it up
    (3)

  7. #57
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Thanks guys, and I agree that they should probably increase the number of merit points we can carry if they made this update (to a thousand or something. Why is there a limit on that anyway?)
    (8)

  8. #58
    Player Rekin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    128
    Bump for great justice
    (3)
    It doesn't take much to know when someone is special. After 5 minutes if the person is alive and well you have a keeper, if they are dead and obnoxious then toss em like two day old leftovers.

  9. #59
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Good evening, Vana'diel!

    As a part of the character growth system, we will be increasing merit caps and adding new categories in the future. However, we will not be removing the cap entirely.

    The reason we are not removing this cap is because it would allow players to ultimately max out everything and cause characters to become universal or too versatile.
    The whole idea behind merit points is to offer many choices and allow players to choose based on their preferences. This way, even though it’s the same job amongst everyone, their proficiencies and roles are different. With that said, by totally removing the cap from merit points, the fundamental purpose would be lost.
    (19)

    Okipuit - Community Team

  10. #60
    Player Phafi's Avatar
    Join Date
    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Quote Originally Posted by Okipuit View Post
    Good evening, Vana'diel!

    Red Mage will still suck.
    Fixed that for you!
    (24)

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