I can has mock-up?
I agree with wildsprite, last thing I want to do with FFXI is add mouse control, however I do want a UI revamp
just because 3 rows of macros isnt feasible, doesnt mean they couldnt build a 2 macro stack for keyboard/controller and still have the rest of the UI work with keyboard/controller
especially considering if the UI is set to hide the macro palette they already said it will be two rows like it is now
I don't see how it wouldn't work with the new system if they wanted it to, if I press my left trigger it brings up 1 palette and I select what I want from it with the arrows,same with the right trigger, I really don't see why they can't make the new system work similar
Try to have fun or it isn't worth playing
so an adendum to my point, with UI scripting available, will I have enough power that I can make the UI work with controller only, or keyboard only?
And their just shot themselves in the foot.We have received this request many times before, but there are many issues with this, so we cannot look into this at this time. Similarly, we have no plans to transmit additional data besides what is currently being transmitted between the server and client. Our goal is to improve the operability of what is currently displayed in the current UI. We appreciate your understanding.
But uh... it's already possible through other methods, and not that difficult to do. I don't get why it would be "very difficult."Originally Posted by Hiromichi_Tanaka
I'm intrigued, does producer Tanaka still use DOS? Copy/Paste is one of the staple PC functions since 1995 (that's almost 20 years ago...), if not earlier. And since we're discussing Windows GUI, this should be here long time ago. Oh, and please don't forget IME for non-JP people!
Also, I recall seeing some funny word-art from /shouts in the past with an obviously copy/pasted text, so it must be possible somehow.
Is it really very difficult to implement copy/paste? Sorry for asking this again, but I'm baffled...
If I may make a small suggestion... Wouldn't it be feasible to make individual commands for equipment swaps rather than using a single command that takes up an entire line? For example, if we had these commands:Originally Posted by Hiromichi_Tanaka
<main " ">
<sub " ">
<ranged " ">
<ammo " ">
<head " ">
<neck " ">
<L.ear " ">
<R.ear " ">
<body " ">
<hands " ">
<L.ring " ">
<R.ring " ">
<back " ">
<waist " ">
<legs " ">
<feet " ">
Then we can have macro lines like so:
Line 1: /echo TP set
Line 2: <body "Bale Cuirass +2"> <head "Bale Burgeonet +2"> <hands "Bale Gauntlets +2"> <legs "Calmecac Trousers">
Line 3: <feet "Ace's Leggings"> <waist "Goading Belt"> <L.ear "Bale Earring"> <R.ear "Brutal Earring">
Line 4: <neck "Bale Chocker"> <R.ring "Rajas Ring"> <L.ring "Tyrants Ring"> <back "Atheling Mantle">
This should fix the need for more lines and not increase the amount of data being transferred to the servers. You managed to make the /wait command into <wait #> instead, so why not this? I'm not an expert programmer by any means, but I know this isn't impossible.
EDIT: Oh also, think you could add a chat filter to turn off the "Equipment changed." notice? I can't count the amount of times I missed something important a PT member said because I hit a couple equipment macros.
Last edited by Muras; 05-09-2012 at 08:23 AM.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |