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  1. #31
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    The thing with introducing a new avatar is that it has to be situationally good, whether we like it or not.

    If it's bad, then what was the point?

    If it's better than every other avatar, then the others will never be used (or it can be this, but a meteor/arise style scroll drop).

    So it has to be good for certain situations, or have certain weaknesses, for example much better DD capabilities, but remove the -50% damage taken, that way other avatars are still better for soloing hard NMs.

    Personally, I'd like to see Cait Sith be slightly more powerful in general than other avatars, but have no element, so other avatars are still better choices vs mobs with a particular favourite elemental attack, but Cait Sith is better vs more physical monsters.

    I don't see Atomos having any use whatsoever. Odin is useless outside of an exp pt in abyssea where you can spam revitalisers and ISL chests. If you're doing zerg content, Alex is the only way to go for Astral flow. If soloing or low-man/all pet jobs, the new 2 hour will own. We don't need another 2-hour only avatar, unless his move will be to grant an alliance-wide embrava effect, or similar DD-type buff. To be on-par, it would have to be 100% double-attack with an att/acc or str boost or something similar.
    (0)

  2. #32
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Hello summoners,

    The most recent road map scheduled Cait Sith to be implemented around the July to August time frame; however, implementation will be delayed.

    As we had a large amount of other projects and various requests to work on, we were unable to secure enough time for this and had to lower the priority of Cait Sith.

    We apologize for everyone who was looking forward to it.

    Once we get some insight into the new implementation timing we will be sure to make an announcement.

    Changing the topic for a moment, in the next test server update we will be reducing the recast times for avatars and spirits to a uniform 5 seconds. (Except Odin and Alexander)

    While there may not be a big feeling of difference for using multiple avatars, it will become more efficient to switch to an avatar temporarily and then call out a previously used one right away. This will also be quite effective when using the new 2-hour ability, as your Blood Pact timers will be reduced as well, opening up paths for application.
    (11)

    Okipuit - Community Team

  3. #33
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Thanks for the headsup. Are SMN's 2 new avatars the only thing that was on the original 2012-2013 roadmap the only thing that is being delayed? Or are they additional delays in other parts of the roadmap that you can give us more information on at this time?

    [I believed in another thread, SE has already stated that the WoE changes will be delayed].
    (5)

  4. #34
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Quote Originally Posted by Okipuit View Post
    Changing the topic for a moment, in the next test server update we will be reducing the recast times for avatars and spirits to a uniform 5 seconds. (Except Odin and Alexander)

    While there may not be a big feeling of difference for using multiple avatars, it will become more efficient to switch to an avatar temporarily and then call out a previously used one right away. This will also be quite effective when using the new 2-hour ability, as your Blood Pact timers will be reduced as well, opening up paths for application.
    Well yay for Fast Cast gear being less useful (more inventory!), but still, are there any plans to do anything with the horrific 45s cap on BP delay? Thats a lot longer than any other job has to deal damage.
    (19)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  5. #35
    Player Salvation's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    22
    Character
    Salvation
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Sargent View Post
    Well yay for Fast Cast gear being less useful (more inventory!), but still, are there any plans to do anything with the horrific 45s cap on BP delay? Thats a lot longer than any other job has to deal damage.
    ^^This
    While a reduction in recast times for avatars and spirits is nice, it's still functionally useless while our hands are bound to the 45 second BP cap. Speaking of which, whatever happened to the proposed job ability that would allow us to reduce the BP recast further?
    (6)

  6. #36
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    What else is new lol, delay delay and more delay. At this point, we all should just take a break as subscribers, 3-6 months off should be enough to tide us till more new contents coming. Seriously, hire more people....FFXI is pretty much the most profitable series in the franchise, HIRE MORE PEOPLE, get things done. Enough with screwing around with FF14....
    (14)

  7. #37
    Player Kalilla's Avatar
    Join Date
    May 2011
    Posts
    179
    That would only work if hiring more people would help make more money, and I just don't see it.
    (1)

  8. #38
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    To make money, you must spend money and invest more. You do not make money by pretty much ignoring your subscribers, and running your longest subscription game to the ground. I think if you recall, FF14 is one of the biggest disaster, yet they still invest and put more money because they believe they will make some when they can properly launch version 2.0. Why can't the same principle be applied here, to a game that is pretty much printing them money.
    (3)

  9. #39
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    and still BST, DRG and PUP are restricted to stupid timers.
    (6)

  10. #40
    Player Zubis's Avatar
    Join Date
    Aug 2011
    Posts
    87
    Character
    Zubis
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Salvation View Post
    ^^This
    Speaking of which, whatever happened to the proposed job ability that would allow us to reduce the BP recast further?
    New SMN Two Hour! ._.
    (1)

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