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Thread: Blue Mage VW Proc/Spell lockout Suggestion

  1. #1
    Player larrymc's Avatar
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    Blue Mage VW Proc/Spell lockout Suggestion

    Instead of completely locking out blue spells for 60 seconds when a spell set is changed, make the blue spells do zero damage for 60 seconds (both physical and magical), similar to the magical "double weakness" effect. This would preserve the "game balance" SE was trying to achieve with the lockout, but still make procs in VW achievable without the unnecessarily time penalty.
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  2. #2
    Player Prothscar's Avatar
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    Would have to make buffs ineffective as well. A decent solution.
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  3. #3
    Player Kitkat's Avatar
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    More worried SE would misconstrue this and make the spells act like you are double weak increasing resist rate also meaning it is still about as useless as the wait time =/
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  4. #4
    Player Prothscar's Avatar
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    No reason to believe that m.acc is affected by weakness in the slightest. Only MAB is floored.
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  5. #5
    Player Agerknux's Avatar
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    Ya I never understood why people keep thinking macc is floored.

    The suggestion of making physical spells do no damage might be something SE will think is "hard" to do, so a floored acc on physical spells may be an option. As Prothescar said, buffs would also need to be rendered ineffective somehow.
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  6. #6
    Player Tennotsukai's Avatar
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    brilliant idea, Larry, hope this gets looked at.
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