If they instead make samba have reduced recast timer during saber dance, I think I have more reason to keep fan dance lower.
If they instead make samba have reduced recast timer during saber dance, I think I have more reason to keep fan dance lower.
yea longer Duration is nice and all, but when are we going to get see something that boosts the effect.
i guess im the only one willing to be content with the planned changes? i mostly see just complaints
EDIT: Boost the effect? like maybe those relic +2's do?
You pretty much just nailed 90% of what these Merit Adjustments have been. I"m not in the slightest surprised that this one was situational and not entirely a huge upgrade, just like Assassin's Charge, Feint, Warrior's Charge, etc etc all were "Okay" Additions, BUt nothing game changing.
Its not that I don't understand the idea of wanting more, But what was to be expected? Almost all of the other reduced timer Merit updates were mediocre at best.
And calling something absolutely worthless aside from Clearing up 4 Merit slots to adjust to other areas is a bit silly. Then again I'm not too keen on what DNC's merit this days, BUt I imagine clearly up 4 spots could call for some readjusting of your cat. 2, Which could be the real bonus.
well i have 5/5 fan dance already cause i do alot of solo so i find its adjsutments very nice. granted now i may make some changes, but i def dont see these things as worthless.
Really? The Samba everyone uses is haste Samba. That costs a whopping 35 TP. Duration now is 1:30, or, 23 TP per minute. What is the new duration per merit level? I haven't seen any numbers. If it is double, then the cost would be 12 TP per minute - a saving of 12 TP per minute.
Really? You would barely notice that on a parse. SE seems to have a habit of making adjustments that make imperceptible differences and calling them earth shattering.
Now, if you really want to make a difference, look at the effect of the merit ability themselves. Have each merit lift the decay floor of the effect. For SD, after 30 seconds, the DA rate would decay to 20%, 25%, 30%, 35%, 40%. Same for the damage reduction of FD.
Now you'd have something.
Last edited by Lokithor; 04-25-2012 at 08:35 PM.
144 seconds with AF1 head.
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