Why is Hagakure only one use? It would be much better for sams if Hagakure would stay up for one minute, regardless of the number of weaponskills used.
Come on SE! Show your sam love!
Why is Hagakure only one use? It would be much better for sams if Hagakure would stay up for one minute, regardless of the number of weaponskills used.
Come on SE! Show your sam love!
Why is sneak/trick/triple attack only one use? It would be much better for thfs if sneak/trick/triple attack would stay up for one* minute, regardless of the number of attack used.
Come on SE! Show your thf love!
Why is warrior's charge only one use? It would be much better for wars if warrior's charge would stay up for one minute, regardless of the number of attack used.
Come on SE! Show your war love!
Why is flourish only one use? It would be much better for dncs if flourish would stay up for one minute*, regardless of the number of attack used.
Come on SE! Show your dnc love!
* one min is a bit too much for ja with one min or less cd
![]() |
© 2002-2013 SQUARE ENIX CO., LTD. All Rights Reserved. FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana’diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The Online icon is a trademark of Sony Computer Entertainment America Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |