Event-related
  • [dev1118] The following adjustment has been made to Legion.
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    • Hit points of enemies in 18-player Legion battlefields have been reduced to roughly half that of their 36-player counterparts.
  • The following adjustment has been made to Voidwatch.
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    • The enemy Providence Watcher now drops spoils at a slightly higher rate than before.


Battle-related
  • The following job ability and job trait adjustments have been implemented:
    • [dev1117] Ranger
      • Eagle Eye Shot
        • Enmity incurred by ranged attacks made with this ability has been lowered to the minimum possible value.
    • [dev1106] Samurai
      • Shikikoyo
        • Recast time reduced from fifteen minutes to five.
        • Additional merit points no longer reduce recast time, but instead grant a 12% bonus to the amount of TP shared per point.
      • Blade Bash
        • Recast time reduced from fifteen minutes to three.
        • Plague effect duration increased.
        • Additional merit points no longer reduce recast time, but instead increase the effect duration of Plague by 15 seconds per point.
    • [dev1107] Ninja
      • Sange
        • Recast time reduced from fifteen minutes to five.
        • Additional merit points no longer reduce casting time, but instead reduce the likelihood of shadow images being consumed by 25% per point.
    • [dev1108] Dragoon
      • Deep Breathing
        • Recast time reduced from fifteen minutes to five.
        • Additional merit points no longer reduce recast time, but instead further enhance wyvern breath effects by 10% per point.
      • Empathy
        • Now also gives the wyvern a chance of having its level increased.
        • Additional merit points no longer simply increase the number of beneficial status effects to the wyvern granted by Spirit Link, but also grant the wyvern 200 additional experience points per merit point.
      • Restoring Breath adjustments
        The priority by which status ailments are cured will be adjusted as follows:
        (Pre-Adjustment)
        1. Disease/Plague
        2. Curse/Bane/Doom
        3. Paralysis
        4. Blindness
        5. Poison

        (Post-Adjustment)
        1. Paralysis
        2. Curse/Bane/Doom
        3. Disease/Plague
        4. Blindness
        5. Poison
    • [dev1110] Blue Mage
      • Diffusion
        • Recast time reduced from twenty minutes to ten.
        • Additional merit points no longer reduce casting time, but instead lengthen effect duration by 5% per point.
    • [dev1111] Corsair
      • Snake Eye
        • Recast time reduced from fifteen minutes to five.
        • Additional merit points no longer reduce recast time, but instead increase by 5% per point the likelihood that the next roll will result in a sum total of XI when a 5 or higher is showing.
      • Fold
        • Recast time reduced from fifteen minutes to five.
        • Additional merit points no longer reduce recast time, but instead increase the likelihood of resetting the Phantom Roll recast timer by 10% per point.
    • [dev1112] Puppetmaster
      • Role Reversal
        • Recast time reduced from four minutes to two.
        • Additional merit points no longer reduce recast time, but instead increase the HP amount granted by 5% per point.
      • Ventriloquy
        • Recast time reduced from two minutes to one.
        • Additional merit points no longer reduce recast time, but instead decrease by the lesser of the two enmity amounts switched while increasing the higher one by 5% each.
    • [dev1113] Dancer
      • Saber Dance
        • Recast time reduced from five minutes to three.
        • Additional merit points no longer reduce recast time, but instead increase the effect duration of sambas by 5% per point.
      • Fan Dance
        • Recast time reduced from five minutes to three.
        • Additional merit points no longer reduce recast time, but instead reduce waltz recast times by 5% per point.
    • [dev1114] Scholar
      • Enlightenment
        • Recast time reduced from ten minutes to five.
        • Additional merit points no longer reduce recast time, but instead grant a +5 bonus to INT and MND.
  • [dev1119] The following weapon skills have had their effective range increased:
    Flaming Arrow / Piercing Arrow / Dulling Arrow / Sidewinder / Arching Arrow / Empyreal Arrow / Refulgent Arrow / Namas Arrow / Jishnu's Radiance / Apex Arrow / Hot Shot / Split Shot / Sniper Shot / Slug Shot / Heavy Shot / Detonator / Coronach / Trueflight / Leaden Salute / Wildfire / Last Stand
  • [dev1119] The following job abilities have had their effective range extended:
    Eagle Eye Shot / Shadowbind / Bounty Shot / Quick Draw
  • Chigoe enemies in Grauberg (S) have had their level lowered.


Item-related
  • New items have been introduced.
  • New synthesis recipes have been introduced.
  • The following synergy recipe has been introduced:
    <Rank: Adept>
    ItemRequired CraftMaterials
    Banquet TableWoodworkingLauan Lumber, Silk Cloth x2, Scarlet Linen x2, Gold Thread, Teak Lumber
    Clothcraft
  • The stack size for the item Crystal Petrifact has been increased from 12 to 99.


System-related
  • [dev1115] Key Item Category Revisions
    A new category for Voidwatch key items has been added to the key item menu. All VW key items previously located under "Temporary Key Items" have been moved to this new category.
  • It will now take less time for the macro palette to display after pushing either the Ctrl or Alt key.
  • [dev1116] The waiting period between purchases made from guild merchant NPCs has been shortened.
*The option Other Maps has been added to the Map section of the main menu, but does not yet function.

Resolved Issues
  • The following issues have been corrected:
    • The issue wherein simultaneously undertaking the quests A Greeting Cardian and The Kind Cardian rendered the former unable to be completed.
    • The issue with the quest When One Man Is Not Enough wherein traded fish would occasionally be identified incorrectly.
    • The issue wherein reward items for the quest Howl from the Heavens would occasionally be unobtainable.
    • The issue with the quest Storm on the Horizon wherein the equipment for a certain NPC was different than intended during a cutscene.
    • The issue with re-undertaking the quest Apocalypse Nigh wherein the quest could be completed without winning the battle.
    • The issue wherein certain conditions rendered the key item Kupofried's Medallion unobtainable.
    • The issue wherein dialogue for the Port Jeuno NPC Joachim would not display under certain circumstances.
    • The issue wherein once the total number of logouts/disconnections for a Legion alliance reached the number of battle participants, all players would be returned to the lobby.
    • The issue wherein the Voidwatch NM Bhishani would occasionally use multiple special attacks in succession.
    • The issue wherein Scout's Bracers +2 items augmented with the attribute "Enhances 'Flashy Shot' effect" via Magian Trials would also grant bonuses to other effects.
    • The issue wherein the item Coruscanti's attribute "occasionally deal severe damage" would not be applied to the first of a series of standard attacks.
    • The issue wherein shield graphics would display incorrectly when characters of certain races used the weapon skills Apex Arrow, Blade: Shun, or Last Stand.
    • The issue with guild rank renouncement menus wherein the option "None" would fail to display when renouncing ranks of Artisan or higher.
    • The issue wherein the background music for cutscenes during the quests Snake on the Plains and Knot Quite There would not play properly with a Campaign battle in progress.
    • The issue wherein certain cutscenes for the quest Healing Herbs would not display.
    • The issue wherein the Walk of Echoes title "Torchbearer of the 8th Walk" would display out of order when changing designations.
    • Various text-related bugs reported on the FFXI Localization forum have been addressed.