Event-related
- [dev1103] Voidwatch has received the following additions and updates:
- Voidwatch: Final Chapter added
Enemy weaknesses will function differently from previous installments of Voidwatch.
- Triggering weaknesses will lower enemies’ attack and magic attack power.
- Abilities and spells learned via merit points will not trigger enemy weaknesses.
- The thief ability Bully may now trigger enemy weaknesses.
- Sheep Charge is the only familiar ability that will trigger enemy weaknesses.
- The ranger ability Bounty Shot will not trigger enemy weaknesses.
- Wyvern breath attacks will not trigger enemy weaknesses.
- Only a single blood pact for each avatar will trigger enemy weaknesses:
- Carbuncle: Holy Mist
- Fenrir: Lunar Bay
- Ifrit: Fire IV
- Shiva: Blizzard IV
- Garuda: Aero IV
- Titan: Stone IV
- Leviathan: Water IV
- Diabolos: Night Terror
- For automatons, only the weapon skill Armor Shatterer (Sharpshot Frame) will trigger enemy weaknesses.
- The summoner ability Modus Veritas will not trigger enemy weaknesses.
Resolved Issues
- The following issues have been resolved:
[Windows-only updates]
- An issue wherein incorrect system messages were displayed for the monster Bismarck's standard attacks.
- An issue wherein the monster Ravishing Rafflesia could not be defeated.
- An issue wherein equipping the armor Tussle Breeches would occasionally cause a graphical glitch.
- An issue wherein the item "Gardyloo Trousers" was unobtainable.
[Windows and Xbox 360-only updates]
- An issue wherein autorun could not be disabled.
- An issue wherein movement via the /follow command would occasionally be interrupted.
- An issue wherein incorrect background music would play in certain situations.
- A graphical issue with lamps in Fort Karugo-Narugo (S) and Crawlers' Nest (S).
Known Issues
- When using the periapt of sapience key item in the final chapter of Voidwatch, familiar and automaton weakness triggers will not be displayed correctly.
- Familiars
Regardless of the message displayed, only sheep-family special attacks will trigger enemy weaknesses.- Automatons
Regardless of the message displayed, only Sharpshot Frame weapon skills will trigger enemy weaknesses.