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  1. #101
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    PD zerging works for that particular hall due to the mob types but you will need to adopt other strategies to clear the other ones.
    (1)

  2. #102
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Because you magically pulled it out of thin air ? It's clear that the damage you take (aoe etc) is the major issue with those fights. A couple of SMN to stun lock a mob and apply perfect defense sounds like a good start to find the "strategies" the dev have been talking about and that noone can see. The problem is that the moment they announced they would reduce their HP noone was going to try anything seriously.
    (0)
    Last edited by MarkovChain; 04-27-2012 at 08:32 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  3. #103
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Just saying that it's likely that Hall of Ki (if any) will be the first to be fully cleared since the same tactic appears to work for most of it (PD zerg and stun locking with Shock Squall). Other halls have gimmicks such as charmga, damage absorbtion, resistance to physical damage and immunity to stun which means you will have to change your methods.

    Personally I'm with most people and waiting for the HP reduction for the 18-man version before giving it a serious go.
    (1)

  4. #104
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by MarkovChain View Post
    You must have missed the part where the were lacking 1 smn.

    They used 1 PD per mob, 3 waves times 3 mobs is 9 smns.

    They only had 5.

    So they were short 4 smns.
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

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