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Thread: Suggested Adjustments to Legion

  1. #11
    Player Monchat's Avatar
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    took them exactly 1 year to fix einherjar, just saying. Yeah they lowered mob's HP the month after but it still took my ls 9 fuckign month to get 25+ members their 9 feathers. They are just fixing WoE and have yet to fix VW.
    (2)

  2. #12
    Player Luvbunny's Avatar
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    It's typical SE, create contents, let it languish, do minor tweak, abandon it soon after, create new contents, repeat. You see this with assaults, moblin maze, chocobo racing, etc. It will soon be a year after void watch first introduced, and yet no ticketing system has been implemented. Doubt they will do anything to Legion either. It will be another dead content similar to Neo Nyzul and Walk of Echoes. How is it that they learn absolutely nothing... abyssea is one of their most successful content, meaning tons of people still doing it and it's fairly doable with any size of party. Reward = risk ratio = effort.
    (1)

  3. #13
    Player Duelle's Avatar
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    abyssea is one of their most successful content, meaning tons of people still doing it and it's fairly doable with any size of party. Reward = risk ratio = effort.
    And yet it was considered a "mistake".
    (3)
    * You know what's funny? FFXI turned RDM into a cheesy mage class, and people think that's what it's supposed to be. It's supposed to be a class that can do magic AND regular attacks. It's not supposed to be this guy in the background casting refresh on mages and debuffs on mobs... - Physic
    * The thinking of you and your kind is the very reason Estoqueur's Armor has absolutely NOTHING pertinent to close combat. Why should it have such stats when the jackals of this playerbase scream bloody murder at the mere suggestion of Red Mages actually becoming more than capable of contributing on the front lines? - Hayward on the Anti-Melee Red Mage crowd

  4. #14
    Community Rep Camate's Avatar
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    Howdy everyone!

    Two weeks have passed since the version update and we are certain that some of you are starting to conquer this content. We have received a ton of feedback on this new battle content and would like give some comments.

    Difficulty
    Since this battle content is for high level players, the difficulty is pretty high but that doesn't mean that it is impossible to conquer. It can be conquered by giving some thought to your battle tactics so please keep on trying to find the best path.
    (The battle concept differs depending on the battle field and the key is to change tactics depending on the behavior of the 3 monsters that spawn simultaneously.)

    Battle Balance for 18-person/36-person versions
    We are considering lowering the difficulty for the 18-person version.

    o Difference in the Amount of HP
    The only difference in the difficulty for the 18-person version and the 36-person version is the amount of the monster's HP. For the 36-person, the monster's HP will increase by 50% compared to the 18-person. However, considering players’ attack capability, the group of 36 will have double the power compared to the group of 18 and the amount of the monster's HP is not balanced properly based on this ratio.
    To balance the ratio, we are considering lowering the monster's HP for the 18-person version to be half the amount of the 36-person version.

    o Adjustment on the Cost
    The cost to participate in Legion will be double in the case players participate in a 36-person version, but looking at the loot, this ratio does not fit so we are considering cutting the cost to half of the current cost to balance out the difference in the number of participants.
    Items exchangeable with Legion Points
    Item that can be obtained through the exchange of Legion Points will get better by achieving new titles from Legion, but as a result, the choice of items are very small in the beginning, so we are considering to open up all of these items from the start. In addition, we are planning to add an advantage where the amount of Legion Points required to obtain each item will decrease by conquering Legion.
    (16)

    Devin "Camate" Casadey - Community Team

  5. #15
    Player Insaniac's Avatar
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    Quote Originally Posted by Camate View Post
    Difficulty
    Since this battle content is for high level players, the difficulty is pretty high but that doesn't mean that it is impossible to conquer. It can be conquered by giving some thought to your battle tactics so please keep on trying to find the best path.
    (The battle concept differs depending on the battle field and the key is to change tactics depending on the behavior of the 3 monsters that spawn simultaneously.)
    I issue a "prove it" challenge to the dev team. I require a full 30 minute video of them beating all 3 waves of any chamber. No chat log zooming either.
    (11)
    ↓ Trolling sapling ↓

  6. #16
    Player Raksha's Avatar
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    Quote Originally Posted by Insaniac View Post
    I issue a "prove it" challenge to the dev team. I require a full 30 minute video of them beating all 3 waves of any chamber. No chat log zooming either.
    keep in mind content is supposedly balanced so as not to require r/m/e weapons also.

    I find it difficult to beleive that 18 or 36 non-r/m/e DDs can beat all monsters in a wave.

    there's just no way.
    (4)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #17
    Player Alhanelem's Avatar
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    Quote Originally Posted by Raksha View Post
    keep in mind content is supposedly balanced so as not to require r/m/e weapons also.

    I find it difficult to beleive that 18 or 36 non-r/m/e DDs can beat all monsters in a wave.

    there's just no way.
    During the test event, our most successful attempt had no wiping and minimal death, but in the time limit, we could only clear one wave. We had some time for the second wave but could not defeat any of them before time ran out.

    However, progression in legion doesn't require a full clear as far as I can tell. At the same time, what's the point in having monsters that nobody is going to be able to kill within the time limit?
    (2)

    Someone care to tell me what's wrong with a couple Yukes?
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  8. #18
    Player Helel's Avatar
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    I definitely think it's possible to clear legion in its current state, however garnering the amount of people needed to complete it is horribly tedious. It takes me forever to get enough people to do a run.

    People need more incentive to do legion or it will die a quick death. You need to fix this event asap before it's too late (e.g. WoE).
    (0)

  9. #19
    Player Fupafighter's Avatar
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    It's the fact that half the people that want legion are +1 samurai's and such lol. I did like 3 runs and realized that the leaders just invite whoever to fill the pty and gave up lol :/
    (0)

  10. #20
    Player Monchat's Avatar
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    Quote Originally Posted by Insaniac View Post
    I issue a "prove it" challenge to the dev team. I require a full 30 minute video of them beating all 3 waves of any chamber. No chat log zooming either.
    the dev team only has 5 members, they cannot do the event by themself lol...

    But seriously, if they were to do it, you can bet they'd bring in 30 BLM with meteor and a "holding pt" of 6 with PLD and such and prove you it's possible...
    (1)

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