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  1. #181
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Gokku View Post
    yes you do
    I lol'd at that.

    Guys they already commented on Blue Mage timer ages ago. SE are not considering it at all, people just keep asking.

    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

    Add an ability that allows you to use cast blue magic spells that are not currently set.
    We tried looking into this, but it would make having to set spells beforehand nearly pointless, so we will be putting this idea on the back burner for now.
    (3)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  2. #182
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Tashan View Post
    Guys they already commented on Blue Mage timer ages ago. SE are not considering it at all, people just keep asking.
    I see their point. Really, it's only an issue in Voidwatch.

    Changing a major element of the Blue Magic system just to deal with the wretchedness of Blue Magic Voidwatch procs seems like setting the whole house on fire just to get rid of your roommate's odd-smelling and opiate-addicted sister who has established herself on the couch. Much too much, particularly when there's really only one problem in only one place.

    Of course, this doesn't mean nothing should be set on fire or changed. Much like an old hand-me-down camp stove that somebody has deposited right next to the couch could just fall over entirely by accident and solve a lot of problems while causing a lot of terrible burns, the ludicrous number of Voidwatch procs could be reduced just as the already-smaller number of Abyssea procs were reduced.

    I think maybe this metaphor got away from me a little. I seem to have forgotten my point entirely and I am now deeply curious about the accuracy of several Wikipedia articles pertaining to kerosene and the American legal system.
    (6)

  3. #183
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Tashan View Post
    I lol'd at that.

    Guys they already commented on Blue Mage timer ages ago. SE are not considering it at all, people just keep asking.
    I can't see since Camate posted who said to reduce the timer, The list of spells for weakness, yes! but not the timer.

    They'll never reduce the timer unless they block out traits temporarily on spell change.
    (3)

  4. #184
    Player Longshot's Avatar
    Join Date
    Mar 2011
    Location
    LateNite on Quetz
    Posts
    16
    Character
    Longshot
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Hardly anyone does Tavnazia or Aht Urhgan VW on our server, would it be possible to add crafting materials such as Staghorn Coral and Penelope's Cloth to any Provenance loot pools?
    (2)

  5. #185
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    Happy Friday everyone!

    After looking into everyone’s feedback[...]
    Blue mage having 31 possible random weakness spells whilst being able to set only 20 at a time is very serious issue. Not to mention not being able to set ANY damage/trait spells if they want to reach a ~50% chance of having a required spell. You need two fully gimped BLU to cover all blue magic weaknesses, which in case of some battles (Botulus Rex, Provenance Watcher) is not realistic and unacceptable.
    Repeating this again what has been already in case this feedback was missed.

    Quote Originally Posted by Camate View Post
    Red Mage
    While there is a concern that red mages would lose the ability to exploit weaknesses that only they can execute, we have decided that there are more concerns with merit point spell limitations, so we will be removing the merit point spells similar to other jobs.
    Quote Originally Posted by Gildrein View Post
    • Vision
      Support specialists who excel at transforming their allies from mere mortals into demigods with their enhancements, while rendering once-formidable enemies impotent with enfeebling magic.

      We want to see red mages play a more vital role in HNM battles by making enfeebling magic more effective against high-level notorious monsters and their legendary levels of resistance as well as allowing them to better contribute to party member enhancement.
    • Example Adjustments
      • Adding abilities that reduce to zero the casting time or recast time for the next spell/ninjutsu/song.
      • New enfeebling magic spells.
    How ironic...
    (8)
    Quote Originally Posted by SpankWustler View Post
    The Developer smiled and replied, "During the worst times, I was riding on your back and whipping you with a stick and laughing."
    Quote Originally Posted by Camate View Post
    [...]-Dipper Yuly, Faithful Falcorr
    ※These pets will have a base of Treasure Hunter I, but by using equipment that has “Pet: Treasure Hunter +” the effect will become stronger.
    Quote Originally Posted by Okipuit View Post
    [...] There was no promise to create gear that would counter the reduction of treasure hunter on beastmaster pets Dipper Yuly and Faithful Falcorr.

  6. #186
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Can Square Enix AT LEAST lower the drop rate on Crystal Petrifacts? We don't need more cockblocks in Voidwatch as is.
    (1)

  7. #187
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Petrifacts aren't blocking anything but logs.
    (2)

  8. #188
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Honestly I think the petrifact idea was poor anyways, its not what it should have been from my understanding, I have not actualy done the final battle yet so idk, but from how I understand it the 3 fights to get the KIs with 100% are what you need the crystals for, then you need the 3 KIs for going into the final fight, meaning if you have the cruor, crystals arnt actualy needed at all what-so-ever...

    My VW drops shouldnt be filled with something like that with no worth other than trading in for an item to do a fight I dont HAVE to do for the final fight anyways, not to mention the fact that while these pile up in your sack/satchel/safe/storage/locker/invintory you have STACKS doing nothing but sitting there till you can get through T6 and do the quests to drop them off, or just lose them all which means they were a waste to get from your VW fights in the 1st place.

    If this is the system they wanted it should have been able to drop them off somewhere (Voidwatcher Officers maybe?) so they arnt taking up space till you can actualy get T6 finished for Jeuno. I do VW alot however my gf doesnt like it much so I dont move on in quests without her, I think it wrong I have to hold on to my 6 stacks of Crystal Petrifacts till the day we beat T6 though.

    Having them isnt such a big deal to me I just wish it didnt take up a spot something worth money could have, even a log has some worth, where as a petrifact might be nothing to me, either droping it, or keeping it for months with no use.
    (0)

  9. #189
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Kaisha View Post
    For the millionth time, when the heck are we going to get some word on Blue Mage getting their trigger spell list cut short to alleviate their downtime during a Voidwatch battle?
    Also, this needs serious addressing. If we can't get the timer reduced, then the least we can do is get an answer about cutting down BLU's spell list in Voidwatch. Seriously, the speed at which this issue is being put into question is terribly slow. It doesn't take 6 or so months to get an answer about this, Square. It really doesn't. It's for this reason that I've started to reserve my BLU for outside anything Voidwatch, and that really hurts my job utility if I STILL have those same issues. No more excuses Square- what are you doing about Blue Mage's Spell List for Voidwatch Weaknesses?
    (0)
    Last edited by Quetzacoatl; 05-05-2012 at 12:51 PM.

  10. #190
    Player Trisscar's Avatar
    Join Date
    Sep 2011
    Location
    Dynamis - Al'Taieu [S]
    Posts
    539
    Character
    Trisscar
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Quetzacoatl View Post
    Also, this needs serious addressing. If we can't get the timer reduced, then the least we can do is get an answer about cutting down BLU's spell list in Voidwatch. Seriously, the speed at which this issue is being put into question is terribly slow. It doesn't take 6 or so months to get an answer about this, Square. It really doesn't. It's for this reason that I've started to reserve my BLU for outside anything Voidwatch, and that really hurts my job utility if I STILL have those same issues. No more excuses Square- what are you doing about Blue Mage's Spell List for Voidwatch Weaknesses?
    Bump. Because I no longer offer BLU outside of my shell on logwatch, and even then I beg off of BLU. Someone wants me to stun tank AV? I'm all there. Someone wants me to be BLU on logwatch? They can keep on dreaming.
    (4)

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