We noticed that Meteor causes MP loss for all previous casters if the last caster that would have completed the spell interrupts himself, but the spell still does no damage. I understand that this may be difficult to correct, but it could limit the usefulness of the spell in situations where one cannot entirely rely on their party members.


Other than that, I would like to tell you that I have been very impressed by the implementation of Meteor. The animations are cool. The concept is novel, at least for this game, it has strategic relevance, and it is *much* less buggy than I was afraid of.