Only way to effectively fix emnity while keeping game balance.

We all know the emnity system is 100% broken.
I am main PLD and also play ninja, and realise It is impossible to tank no matter how well you maintain emnity because of the emnity cap. (that is easily reached, and fast)
The problem with it is.. once it is reached the only way to make it go down is to die.
My recomendation to Square Enix dev team is to raise the emnity cap for everyone, and make emnity degrade at a decent rate when not performing any sort of emnity gaining actions. That way the DD will still suffer a penalty when they draw to much emnity, but will be allowed to lose some of the monsters agression by backing off for a while.