The animation has been in the dats for ages, but I would love to see this finally get implemented. However, it does seem a tad unbalanced in relation to whats already in the game, so here's my thoughts on it:
- In regards to the reflected spell being reflected onto a random mob, have it so the spell is only reflected onto the mob you are currently engaged to. This may cause an issue with mages however since they're rarely engaged.
- Also have the spell reflect only single target nukes and set the MP cost high. Maybe have it reflect a set amount of spells.