i love during VW "The fiend appears to be weak against ice based white magic" and you know you wont ever land paralyze on it at all. but its "weak" against it. paradox created.
i love during VW "The fiend appears to be weak against ice based white magic" and you know you wont ever land paralyze on it at all. but its "weak" against it. paradox created.
I love during VW when "ice WHM" is called and the whm says my spells are all light.
actualy i normaly have no problem landing Para 1&2 on rdm >_> gogo 180 total mind. makes capping and landing enfeebles a joke.
I can already slow any mob in the game with ukon, well maybe not all but most. It's prob weak slow but doesn't seem to affect anything.
Looks like we get to wait yet another month for this adjustment at any rate. Zero mention of it in today's update notes.
Yeah, they'd already said it would take longer to implement.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |