First of all, I do know there was a Salvage v2 coming, however this is some time away still. We all know the Alexandrite supply is really bad right now, and the reason for this is pretty obvious as well. People have most the Salvage gear they want and can't justify spending time in Salvage even when you average 100 Alexandrite per run and are lotting them all yourself. There are people who don't care about it at all as well, but I'm not talking about those at the moment.
One simple idea which would not take a long time or a lot of effort to implement would be to add a new NPC or to use an old NPC who will take 15/25/35 gears that are not wanted by the players doing Salvage and turn them into Alexandrite. I'm not talking about a 100% chance for the item to be turned into those, don't get me wrong. Make it say,
- a 50% chance for a 15 piece to be turned into a single Alexandrite
- a 50% chance for a 25 piece to be turned into a Cotton Pouch
- a 50% chance for a 35 piece to be turned into a Linen Pouch
We all know Uncharted Nyzul will not influence the Alexandrite supply as much as we thought it would, and Salvage updates are quite a bit away. This would increase the Alexandrite supply while not flooding the market, because some people still would not bother doing Salvage, as the 35 drop rates are still rather low and you can't expect to get one every run you are doing. A 50% chance for a Linen on top of that, is not much.
It would get some people to start doing Salvage again, especially those who were not sure whether to start it back up or not lately. I'm one of them, but I did start already, so that's no arguement. It's simply an idea which could improve the reason why some people are playing, and on top of that give people something to work on(Mythic weapons) as Alexandrite supply increases. The numbers are just examples, final values could be differently(assuming it won't be a 1% chance at Pouches).