I'm referring specifically to guard and parrying skills here. While skilling up staff and club, I have noticed a small difference, it's now faster to get skill points, but has anyone noticed a difference in guard?
The reason I ask, is I was in TBT skilling up my guard since the update, and never gained 1 level in an hour and a half, before the update I would have got the level.
But something wierd occured while travelling through kuftal tunnel last week, while killing a single spider, I managed to get 2x 0.4 guard skill points... yes on the very same spider.
So, in relatoin to getting guard skill capped, have they made things worse or better? Yes the 0.8 on 1 lower level spider was nice, but how much have they changed the mob level:skill level ratio, or was it a fluke? And what level mobs should we be aiming for now?