Event-related
  • [dev1048] The Assault: Nyzul Isle Uncharted Region mission for level 99 characters has been introduced. View the details here.
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  • [dev1075] Voidwatch Adjustments
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    • The Jeuno II Voidwatch operation at Fort Karugo-Narugo [S] may also be undertaken at Beaucedine Glacier.
      *Beaucedine Glacier has been added as a destination to Atmacite Refiner teleportation menus.
      *This adjustment is a temporary measure.
    • Effect area damage dealt by the following enemies will be reduced for non-targeted characters:
      JurisdictionOperation AreaEnemy
      San d'OriaKing Ranperre's TombHahava
      BastokDangruf WadiCelaeno
      WindurstOuter Horutoto RuinsVoidwrought
      JeunoQufim IslandKaggen
      Lower Delkfutt's TowerAkvan
      Behemoth's DominionPil
      ZilartRu'Aun GardensAello
      Ve'LugannonUptala
      Shrine of Ru'AvitauQilin
      Jeuno IIGrauberg [S]Ocythoe
      Vunkerl Inlet [S]Gaunab
      Fort Karugo-Narugo [S]
      Beaucedine Glacier
      Kalasutrax
      Valkrum DunesIg-Alima
      Buburimu PeninsulaBotulus Rex
  • [dev1066] Walk of Echoes Adjustments
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    • Walks 8-11: The drop rate for Devious Dice has been increased.
    • Walks 12-15: Enemies will now drop magic scrolls for spells learnable at level 96.
  • [dev1065] Relic, Mythic, and Empyrean will now be upgradable to level 99. View the details here.
  • The amount of zeni receivable from the NPC Sanraku after trading him soul plates has been increased.
  • [dev1062] Bastion Magic NPCs will no longer cast area-effect elemental magic spells.
 
Battle-related
  • The calculation of certain healing bonuses has been adjusted as follows:
    • Previous Method
      • The maximum potency for Cure was fifty percent, while the maximum respective bonus for Waltz was thirty percent.
      • The following enhancements stack with each other for a combined bonus of no more than fifty percent:
        • "Cure" potency + / Potency of "Cure" effect received +
        • "Waltz" potency + / Potency of "Waltz" effect received +
    • New Method
      • (1) "Cure potency +" and "Waltz potency +" will stack for a maximum bonus of fifty percent.
      • (2) "Potency of Cure effect received +" and "Potency of Waltz effect received +" will stack for a maximum bonus of thirty percent.
      • (1) and (2) may then stack for a maximum bonus of ninety-five(*) percent.
        *The final value will be calculated in two stages, with (2) applied to the enhanced value of (1), allowing for a total bonus greater than the sum of the two percentages.
  • Casting times for the following spells have been reduced as follows:
    • Esuna: Reduced from 3 seconds to 1.
    • Sacrifice: Reduced from 1.5 seconds to 1.
    • Blindna: Reduced from 3 seconds to 1.
    • Cursna: Reduced from 3 seconds to 1.
  • Casting times for the following ninjutsu have been reduced as follows:
    • Monomi: Ichi: Reduced from 4 seconds to 1.5.
    • Tonko: Ichi: Reduced from 4 seconds to 1.5.
  • To preserve balance, the TP critical hit rate adjustment for the great axe weapon skill Ukko's Fury has been decreased as follows:
    TP100TP200TP300
    Previous Rate30%50%80%
    New Rate20%35%55%
  • To preserve balance, the TP critical hit rate adjustment for the hand-to-hand weapon skill Victory Smite has been decreased as follows:
    TP100TP200TP300
    Previous Rate15%30%60%
    New Rate10%25%45%
  • The following jobs have received adjustments:
    • Warrior
      • The job ability Blood Rage no longer grants a bonus to critical hit damage.
    • Paladin
      • Shield Bash
        • Recast time has been reduced from five minutes to three.
        • The Shield Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.
      • Holy Circle
        • Recast time reduced from ten minutes to five.
        • Duration increased from one minute to three.
        • Reduction granted by Holy Circle Recast merit enhancement adjusted from twenty seconds per point to ten.
      • Sepulcher
        • Recast time reduced from ten minutes to five.
    • Dark Knight
      • Weapon Bash
        • Recast time has been reduced from five minutes to three.
        • The Weapon Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.
      • Arcane Circle
        • Recast time reduced from ten minutes to five.
        • Duration increased from one minute to three.
        • Reduction granted by Arcane Circle Recast merit enhancement adjusted from twenty seconds per point to ten.
      • Arcane Crest
        • Recast time reduced from ten minutes to five.
    • Samurai
      • Warding Circle
        • Recast time reduced from ten minutes to five.
        • Duration increased from one minute to three.
        • Reduction granted by Warding Circle Recast merit enhancement adjusted from twenty seconds per point to ten.
      • Hamanoha
        • Recast time reduced from ten minutes to five.
    • Dragoon
      • New Wyvern Breath Abilities
        • Healing Breath IV (Lv. 80)
        • Remove Breath will now cure additional status ailments at the following levels:
          • Curse and doom (Lv. 60)
          • Disease and plague (Lv. 80)
            *In the event that a character is afflicted with multiple status ailments, Remove Breath will cure only one, with higher-level cure effects being prioritized over lower-level ones.
            This ability is still under consideration, and priority adjustments may be implemented in future updates.
      • Ability Adjustments
        • Spirit Surge
          • The "Haste" effect granted by Spirit Surge may now stack with similar effects granted by spells and equipment.
        • Jump
          • Recast time shortened from 90 to 60 seconds.
          • The Jump Recast merit point enhancement has been adjusted to reduce recast time by two seconds per level, instead of the previous three.
        • High Jump
          • Recast time shortened from 180 to 120 seconds.
          • Expanded range.
          • The High Jump Recast merit point enhancement has been adjusted to reduce recast time by four seconds per level, instead of the previous six.
        • Super Jump
          • Expanded range.
        • Spirit Jump
          • Recast time shortened from 90 to 60 seconds.
        • Soul Jump
          • Recast time shortened from 180 to 120 seconds.
        • Spirit Link
          • Recast time shortened from 180 to 90 seconds.
          • The Spirit Link Recast merit point enhancement has been adjusted to reduce recast time by three seconds per level, instead of the previous six.
          • Amount of HP granted to wyvern approximately doubled.
        • Ancient Circle
          • Recast time reduced from ten minutes to five.
          • Duration increased from one minute to three.
          • The Ancient Circle Recast merit point enhancement has been adjusted to reduce recast time by ten seconds per level, instead of the previous twenty.
        • Dragon Breaker
          • Recast time reduced from ten minutes to five.
      • Status Adjustments
        • HP has been raised from C to C+.
        • Evasion skill has been raised from C- to B.
        • Parrying skill has been raised from C to B-.
    • Summoner
      • The Elemental MP Cost merit point enhancement now reduces MP cost by three points per level instead of one.
        *Beginning with the next version update, merit point enhancements will reduce summoning magic recast times instead of elemental magic MP cost.
    • Corsair
      • Phantom Rolls have been adjusted. View the details here.
    • Scholar
      • The required charges for the following abilities have been reduced from two to one:
        Altruism / Focalization / Tranquility / Equanimity
  • Respawn times have been shortened for certain enemies in the following areas:
    Lower Delkfutt's Tower / Middle Delkfutt's Tower / Upper Delkfutt's Tower / Temple of Uggalepih / Den of Rancor / Sea Serpent Grotto / Quicksand Caves
 
Item-related
  • New items have been introduced.
  • The help text for the item "Assassin’s Vest +2" has been revised.
  • The icon for the item "Assassin’s Vest +2" has been changed.

 
System-related
  • [dev1078]The following options have been added to the "Config" menu under "Misc. 2":
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    • [Windows and Xbox 360-only updates]
      • Macro Palette Size
        • Full / Compact
    • [Window-only updates]
      • Macro Palette Position
        • Dynamic / Static
 
Resolved Issues
  • The following issues have been resolved:
    • An issue wherein Relic Armor trial numbers would not properly display when reviewing trial progressions with the Magian Moogle.
    • A graphical glitch in the quest "In a Haze of Glory" wherein Orcs in certain cutscenes had curiously transmogrified into Harpeia.
    • An issue wherein cutscenes for the quests "Against All Odds" and "Regaining Trust" would display at improper times.
    • An issue wherein resetting Dancer AF quest status with the NPC Vingijard would allow players to complete the quests "The Road to Divadom" and "Comeback Queen" without finishing the quest objectives.
    • An issue wherein the player would be returned to the entrance of Lower Delkfutt's Tower after viewing the event replay for The Rites of Life (pt.3).
    • An issue in Voidwatch where the description for the periapt of clarity would not display properly when selecting rewards from Voidwatch Officers in Rabao and Kazham.
    • An issue wherein certain Flying Manta enemies defeated in Labyrinth of Onzozo would not count toward Grounds of Valor objectives.
    • An issue wherein certain Brook Sahagin enemies defeated in Sea Serpent Grotto would not count toward Grounds of Valor objectives.
    • An issue wherein using the blood pact Heavenward Howl would reduce Fenrir’s TP.
    • An issue wherein the effect of Heavenward Howl would not overwrite those of Inferno Howl and Rolling Thunder.
    • An issue wherein Dynamis enemies would yield less experience than intended for players adventuring in parties of two or more.
    • An issue wherein no experience would be gained when pets evaluated as "tough" by a level 99 character defeated an enemy.
    • An issue in Conflict wherein automatons would not use melee weapon skills even when in standard attack range.
    • An issue wherein wyverns would target party members outside of range with Healing Breath and Remove Breath, preventing the abilities from activating.
    • An issue wherein damage dealt by the Gorge/Disgorge abilities of the notorious monsters Minhocao, Glavoid, and Laidly Laurence could be reduced to excessively low amounts using the spell Phalanx.
    • An issue wherein the following weapon skills would not count toward certain quest objectives:
      Exenterator / Requiescat
    • A graphical issue that occurred when Mithra characters equipped the item Athos's Boots.
    • A graphical issue wherein the icons for the +1 and +2 versions of the Duelist's Chapeau did not display properly.
    • An issue wherein the enhanced ninjutsu damage bonus granted by Koga Hatsuburi +2 would occasionally fail to function.
    • An issue wherein the following item augments had no effect on the blood pacts Geocrush, Thunderstorm, and Grand Fall:
      Summoner's Doublet +2: Reduced MP cost / Summoner's Bracers +2: Increased magic burst damage / Summoner's Spats +2: Increased magic accuracy / Summoner's Pigaches +2: Increased magic critical hit damage
    • An issue wherein the merit point weapon skill obtainment message was erroneously displayed upon a player's combat skill reaching 357.
    • An issue wherein macro titles would not be fully displayed.
    • An issue wherein saved macros would not function properly when used with another client.
 
Known Issues
  • Obtaining mythic weapons of level 99 or higher with the quest "Coming Full Circle" in progress may render players unable to proceed further with quest objectives.