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  1. #1
    NOC NOC_JP's Avatar
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    February 14, 2012 (JST) Version Update

    Event-related
    • [dev1048] The Assault: Nyzul Isle Uncharted Region mission for level 99 characters has been introduced. View the details here.
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    • [dev1075] Voidwatch Adjustments
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      • The Jeuno II Voidwatch operation at Fort Karugo-Narugo [S] may also be undertaken at Beaucedine Glacier.
        *Beaucedine Glacier has been added as a destination to Atmacite Refiner teleportation menus.
        *This adjustment is a temporary measure.
      • Effect area damage dealt by the following enemies will be reduced for non-targeted characters:
        JurisdictionOperation AreaEnemy
        San d'OriaKing Ranperre's TombHahava
        BastokDangruf WadiCelaeno
        WindurstOuter Horutoto RuinsVoidwrought
        JeunoQufim IslandKaggen
        Lower Delkfutt's TowerAkvan
        Behemoth's DominionPil
        ZilartRu'Aun GardensAello
        Ve'LugannonUptala
        Shrine of Ru'AvitauQilin
        Jeuno IIGrauberg [S]Ocythoe
        Vunkerl Inlet [S]Gaunab
        Fort Karugo-Narugo [S]
        Beaucedine Glacier
        Kalasutrax
        Valkrum DunesIg-Alima
        Buburimu PeninsulaBotulus Rex
    • [dev1066] Walk of Echoes Adjustments
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      • Walks 8-11: The drop rate for Devious Dice has been increased.
      • Walks 12-15: Enemies will now drop magic scrolls for spells learnable at level 96.
    • [dev1065] Relic, Mythic, and Empyrean will now be upgradable to level 99. View the details here.
    • The amount of zeni receivable from the NPC Sanraku after trading him soul plates has been increased.
    • [dev1062] Bastion Magic NPCs will no longer cast area-effect elemental magic spells.
     
    Battle-related
    • The calculation of certain healing bonuses has been adjusted as follows:
      • Previous Method
        • The maximum potency for Cure was fifty percent, while the maximum respective bonus for Waltz was thirty percent.
        • The following enhancements stack with each other for a combined bonus of no more than fifty percent:
          • "Cure" potency + / Potency of "Cure" effect received +
          • "Waltz" potency + / Potency of "Waltz" effect received +
      • New Method
        • (1) "Cure potency +" and "Waltz potency +" will stack for a maximum bonus of fifty percent.
        • (2) "Potency of Cure effect received +" and "Potency of Waltz effect received +" will stack for a maximum bonus of thirty percent.
        • (1) and (2) may then stack for a maximum bonus of ninety-five(*) percent.
          *The final value will be calculated in two stages, with (2) applied to the enhanced value of (1), allowing for a total bonus greater than the sum of the two percentages.
    • Casting times for the following spells have been reduced as follows:
      • Esuna: Reduced from 3 seconds to 1.
      • Sacrifice: Reduced from 1.5 seconds to 1.
      • Blindna: Reduced from 3 seconds to 1.
      • Cursna: Reduced from 3 seconds to 1.
    • Casting times for the following ninjutsu have been reduced as follows:
      • Monomi: Ichi: Reduced from 4 seconds to 1.5.
      • Tonko: Ichi: Reduced from 4 seconds to 1.5.
    • To preserve balance, the TP critical hit rate adjustment for the great axe weapon skill Ukko's Fury has been decreased as follows:
      TP100TP200TP300
      Previous Rate30%50%80%
      New Rate20%35%55%
    • To preserve balance, the TP critical hit rate adjustment for the hand-to-hand weapon skill Victory Smite has been decreased as follows:
      TP100TP200TP300
      Previous Rate15%30%60%
      New Rate10%25%45%
    • The following jobs have received adjustments:
      • Warrior
        • The job ability Blood Rage no longer grants a bonus to critical hit damage.
      • Paladin
        • Shield Bash
          • Recast time has been reduced from five minutes to three.
          • The Shield Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.
        • Holy Circle
          • Recast time reduced from ten minutes to five.
          • Duration increased from one minute to three.
          • Reduction granted by Holy Circle Recast merit enhancement adjusted from twenty seconds per point to ten.
        • Sepulcher
          • Recast time reduced from ten minutes to five.
      • Dark Knight
        • Weapon Bash
          • Recast time has been reduced from five minutes to three.
          • The Weapon Bash Recast merit point enhancement has been adjusted to reduce recast time by six seconds per level, instead of the previous ten.
        • Arcane Circle
          • Recast time reduced from ten minutes to five.
          • Duration increased from one minute to three.
          • Reduction granted by Arcane Circle Recast merit enhancement adjusted from twenty seconds per point to ten.
        • Arcane Crest
          • Recast time reduced from ten minutes to five.
      • Samurai
        • Warding Circle
          • Recast time reduced from ten minutes to five.
          • Duration increased from one minute to three.
          • Reduction granted by Warding Circle Recast merit enhancement adjusted from twenty seconds per point to ten.
        • Hamanoha
          • Recast time reduced from ten minutes to five.
      • Dragoon
        • New Wyvern Breath Abilities
          • Healing Breath IV (Lv. 80)
          • Remove Breath will now cure additional status ailments at the following levels:
            • Curse and doom (Lv. 60)
            • Disease and plague (Lv. 80)
              *In the event that a character is afflicted with multiple status ailments, Remove Breath will cure only one, with higher-level cure effects being prioritized over lower-level ones.
              This ability is still under consideration, and priority adjustments may be implemented in future updates.
        • Ability Adjustments
          • Spirit Surge
            • The "Haste" effect granted by Spirit Surge may now stack with similar effects granted by spells and equipment.
          • Jump
            • Recast time shortened from 90 to 60 seconds.
            • The Jump Recast merit point enhancement has been adjusted to reduce recast time by two seconds per level, instead of the previous three.
          • High Jump
            • Recast time shortened from 180 to 120 seconds.
            • Expanded range.
            • The High Jump Recast merit point enhancement has been adjusted to reduce recast time by four seconds per level, instead of the previous six.
          • Super Jump
            • Expanded range.
          • Spirit Jump
            • Recast time shortened from 90 to 60 seconds.
          • Soul Jump
            • Recast time shortened from 180 to 120 seconds.
          • Spirit Link
            • Recast time shortened from 180 to 90 seconds.
            • The Spirit Link Recast merit point enhancement has been adjusted to reduce recast time by three seconds per level, instead of the previous six.
            • Amount of HP granted to wyvern approximately doubled.
          • Ancient Circle
            • Recast time reduced from ten minutes to five.
            • Duration increased from one minute to three.
            • The Ancient Circle Recast merit point enhancement has been adjusted to reduce recast time by ten seconds per level, instead of the previous twenty.
          • Dragon Breaker
            • Recast time reduced from ten minutes to five.
        • Status Adjustments
          • HP has been raised from C to C+.
          • Evasion skill has been raised from C- to B.
          • Parrying skill has been raised from C to B-.
      • Summoner
        • The Elemental MP Cost merit point enhancement now reduces MP cost by three points per level instead of one.
          *Beginning with the next version update, merit point enhancements will reduce summoning magic recast times instead of elemental magic MP cost.
      • Corsair
        • Phantom Rolls have been adjusted. View the details here.
      • Scholar
        • The required charges for the following abilities have been reduced from two to one:
          Altruism / Focalization / Tranquility / Equanimity
    • Respawn times have been shortened for certain enemies in the following areas:
      Lower Delkfutt's Tower / Middle Delkfutt's Tower / Upper Delkfutt's Tower / Temple of Uggalepih / Den of Rancor / Sea Serpent Grotto / Quicksand Caves
     
    Item-related
    • New items have been introduced.
    • The help text for the item "Assassin’s Vest +2" has been revised.
    • The icon for the item "Assassin’s Vest +2" has been changed.

     
    System-related
    • [dev1078]The following options have been added to the "Config" menu under "Misc. 2":
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      • [Windows and Xbox 360-only updates]
        • Macro Palette Size
          • Full / Compact
      • [Window-only updates]
        • Macro Palette Position
          • Dynamic / Static
     
    Resolved Issues
    • The following issues have been resolved:
      • An issue wherein Relic Armor trial numbers would not properly display when reviewing trial progressions with the Magian Moogle.
      • A graphical glitch in the quest "In a Haze of Glory" wherein Orcs in certain cutscenes had curiously transmogrified into Harpeia.
      • An issue wherein cutscenes for the quests "Against All Odds" and "Regaining Trust" would display at improper times.
      • An issue wherein resetting Dancer AF quest status with the NPC Vingijard would allow players to complete the quests "The Road to Divadom" and "Comeback Queen" without finishing the quest objectives.
      • An issue wherein the player would be returned to the entrance of Lower Delkfutt's Tower after viewing the event replay for The Rites of Life (pt.3).
      • An issue in Voidwatch where the description for the periapt of clarity would not display properly when selecting rewards from Voidwatch Officers in Rabao and Kazham.
      • An issue wherein certain Flying Manta enemies defeated in Labyrinth of Onzozo would not count toward Grounds of Valor objectives.
      • An issue wherein certain Brook Sahagin enemies defeated in Sea Serpent Grotto would not count toward Grounds of Valor objectives.
      • An issue wherein using the blood pact Heavenward Howl would reduce Fenrir’s TP.
      • An issue wherein the effect of Heavenward Howl would not overwrite those of Inferno Howl and Rolling Thunder.
      • An issue wherein Dynamis enemies would yield less experience than intended for players adventuring in parties of two or more.
      • An issue wherein no experience would be gained when pets evaluated as "tough" by a level 99 character defeated an enemy.
      • An issue in Conflict wherein automatons would not use melee weapon skills even when in standard attack range.
      • An issue wherein wyverns would target party members outside of range with Healing Breath and Remove Breath, preventing the abilities from activating.
      • An issue wherein damage dealt by the Gorge/Disgorge abilities of the notorious monsters Minhocao, Glavoid, and Laidly Laurence could be reduced to excessively low amounts using the spell Phalanx.
      • An issue wherein the following weapon skills would not count toward certain quest objectives:
        Exenterator / Requiescat
      • A graphical issue that occurred when Mithra characters equipped the item Athos's Boots.
      • A graphical issue wherein the icons for the +1 and +2 versions of the Duelist's Chapeau did not display properly.
      • An issue wherein the enhanced ninjutsu damage bonus granted by Koga Hatsuburi +2 would occasionally fail to function.
      • An issue wherein the following item augments had no effect on the blood pacts Geocrush, Thunderstorm, and Grand Fall:
        Summoner's Doublet +2: Reduced MP cost / Summoner's Bracers +2: Increased magic burst damage / Summoner's Spats +2: Increased magic accuracy / Summoner's Pigaches +2: Increased magic critical hit damage
      • An issue wherein the merit point weapon skill obtainment message was erroneously displayed upon a player's combat skill reaching 357.
      • An issue wherein macro titles would not be fully displayed.
      • An issue wherein saved macros would not function properly when used with another client.
     
    Known Issues
    • Obtaining mythic weapons of level 99 or higher with the quest "Coming Full Circle" in progress may render players unable to proceed further with quest objectives.
    (7)

  2. #2
    NOC NOC_JP's Avatar
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    Assault: Nyzul Isle Uncharted Region

    • Overview
      The Nyzul Isle Uncharted Region is a challenging new battle mission designed for level 99 adventurers.
      This mission is an expansion of Nyzul Isle Investigation featuring increased difficulty and new gameplay elements requiring players to make dynamic decisions in the course of battle.
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    • Prerequisites
      • An installed and registered copy of the FINAL FANTASY XI expansion Treasures of Aht Urhgan
      • Mercenary rank of Private Second Class or above
      • Level 50 or above
      • A party of three to six members
      • Possession of the Imperial Army I.D. tag key item
     
    • Undertaking the Mission
      1. Go to the commissions counter and receive an Imperial Army I.D. tag.
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      2. Apply for the mission as you would a standard mission, then enter the battlefield from the Nyzul Isle staging point.
        *Nyzul Isle missions occupy a unique position in Assault. You will not be able to manually set level restrictions, and no Assault Points will be gained for successful completion.
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      3. After entering the battlefield, use the Rune of Transfer on the initial floor to select your destination.
        Before warping, you may obtain temporary items as desired from the Vending Box.
        *Nyzul Isle Uncharted Region missions will always begin from the first floor, regardless of your previous progress.
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      4. Upon arriving at your destination floor, examine the Rune of Transfer to receive your mission orders.
        *Objectives will be announced upon arrival at a new floor.
         
         
      5. Upon completing the mission objectives, examine the Rune of Transfer to proceed to the next floor, or suspend the operation and return.
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        1. Proceeding
          After completing Floor 100, you will be returned to Floor 1.
          - "Travel to Floor ###" will transport you to the next floor.
          - "Travel to Floor ???" will transport you to a random floor.
        2. Returning
          To return, select "Exit the Assault area."
          You will be rewarded for your efforts with Nyzul Isle Investigation tokens.
          *No tokens will be awarded to players who leave via magic or time limit expiration.
     
    • Differences from the Nyzul Isle Investigation
      • The "Travel to Floor ???" option will appear when proceeding to the next floor.
      • The mission will always begin from the first floor, regardless of your previous progress.
      • Monsters will be stronger to provide a suitable challenge to high-level players.
      • New notorious monsters will appear.
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      • Notorious monsters will no longer drop Vigil weapons.
      • New mysterious items and corresponding appraised items will be added.
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      • New equipment rewards will be added.
      • Alexandrite and the corresponding cotton and linen coin purses may be obtained.

    • Temporary Item Preference Settings
      To streamline the process of obtaining temporary items, players can now set preferences by speaking to the NPC Sorrowful Sage in Aht Urgan Whitegate.
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    We are also considering measures to prevent overcrowding.
    Thank you for your patience and understanding.
    (13)

  3. #3
    NOC NOC_JP's Avatar
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    • Phantom Roll Effect Adjustments
      • Healer's Roll
        Increases the amount of MP recovered while healing -> Enhances potency of "Cure" effect received
        RollEffect Value
        1+3%
        2+4%
        3+12%
        4+5%
        5+6%
        6+7%
        7+1%
        8+8%
        9+9%
        10+10%
        11+16%
        Bust-4%
        Bonus+4%
      • Gallant's Roll
        Grants a damage reflection effect -> Reduces damage taken
        RollEffect Value
        1+4%
        2+5%
        3+15%
        4+6%
        5+7%
        6+8%
        7+3%
        8+9%
        9+10%
        10+12%
        11+20%
        Bust-10%
        Bonus+10%
      • Drachen Roll
        Enhances pet magic attack and magic accuracy -> Enhances pet accuracy
        This roll is now learnable at level 23 instead of level 52.
        RollEffect Value
        1+10
        2+13
        3+15
        4+40
        5+18
        6+20
        7+25
        8+5
        9+28
        10+30
        11+50
        Bust-15
        Bonus+15
      • Puppet's Roll
        Enhances pet accuracy -> Enhances pet magic attack and magic accuracy
        This roll is now learnable at level 52 instead of level 23.
        RollEffect Value
        1+4
        2+5
        3+18
        4+7
        5+9
        6+10
        7+2
        8+11
        9+13
        10+15
        11+22
        Bust-8
        Bonus+8
    • Phantom Roll Effect Adjustments
      • Warlock's Roll (Enhances magic accuracy)
        RollCurrent Effect ValueNew Effect Value
        1+2+2
        2+3+3
        3+4+4
        4+10+12
        5+4+5
        6+5+6
        7+6+7
        8+1+1
        9+7+8
        10+7+9
        11+12+15
        Bust-4-5
        Bonus+4+5
      • Beast Roll (Enhances pet attacks)
        RollCurrent Effect ValueNew Effect Value
        1+5%+6%
        2+6%+8%
        3+7%+9%
        4+19%+25%
        5+8%+11%
        6+9%+13%
        7+12%+16%
        8+2%+3%
        9+13%+17%
        10+14%+19%
        11+23%+31%
        Bust-8%-10%
        Bonus+8%+10%
      • Choral Roll (Decreases spell interruption rate)
        RollCurrent Effect ValueNew Effect Value
        1-4%-8%
        2-17%-42%
        3-5%-11%
        4-6%-15%
        5-7%-19%
        6-2%-4%
        7-8%-23%
        8-10%-27%
        9-11%-31%
        10-12%-35%
        11-21%-50%
        Bust+8%+25%
        Bonus-8%-25%
      • Dancer's Roll (Grants a Regen effect)
        RollCurrent Effect ValueNew Effect Value
        1+3+3
        2+4+4
        3+11+12
        4+4+5
        5+5+6
        6+6+7
        7+1+1
        8+7+8
        9+8+9
        10+8+10
        11+14+16
        Bust-3-4
        Bonus+3+4
    (5)

  4. #4
    NOC NOC_JP's Avatar
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    Relic, Mythic, and Empyrean Weapon Upgrades

    Players will be able to upgrade equipment to level 99 in two stages:
    • Stage 1
      Possible upgrades will include damage, delay, and weapon skill damage along with other attributes.
      The planned difficulty level for the corresponding Magian upgrade trials will be such that a majority of players with the appropriate level 95 equipment will likely be able to complete them.
       
    • Step 2
      Possible upgrades will include special animations along with "Afterglow" effects that grant status benefits to party members.
      The corresponding Magian trials will be exceedingly difficult to complete, such that only a select number of PCs will be able to upgrade weapons to this stage.
      *Gjallarhorn and Daurdabla may not be imbued with Afterglow effects.

    Upgraded Attributes
    Please refer to the following charts for descriptions of upgraded weapon attributes:
      
    Afterglow
    Upgrading a weapon to stage two will result in the addition of an Afterglow effect.
    • Afterglow bestows beneficial status effects upon party members in an area surrounding (but excluding) the wielder.
      *Party members must be inside the specified area when Afterglow is activated to receive status effects.
    • The duration for each Afterglow is thirty seconds.
      *The effect of a certain Afterglow will be overwritten if an identical one is activated within that thirty-second timeframe.
    • Separate Afterglow effects will stack if they are cast within the same effect duration.
    • There are five categories of Afterglow effects:
      • Relic Weapons: Increased accuracy and ranged accuracy
      • Mythic weapons: Increased attack and ranged attack
      • Empyrean weapons: Increased critical hit rate
      • Aegis: Reduced magic damage taken
      • Ochain: Reduced physical damage taken
    • Afterglow effects activate when the weapon skill corresponding to the equipped weapon
      For Aegis and Ochain, the effects activate when Shield Bash is used.
    • The hierarchy for overwriting Aftermath and Afterglow effects is as follows:
      One's Own Aftermath: Lv3>Lv2>Lv1>Party Member's Afterglow
      
    Visual Effects
    Weapons upgraded to stage two will display special visual effects when equipped:
    • Relic Weapons
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    • Mythic Weapons
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    • Empyrean Weapons
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    Visual effects will display in the following priority:
    Main Weapon>Ranged Weapon>Sub Weapon

     
    Other Information of Note
    Additional planned features, such as equipment-specific magic spells and pets, have been postponed to allow for more thorough testing concerning attributes, the number of potential users and the process by which to obtain them. One consideration is whether to implement such features as another stage of the above upgrades, or to apply them to a different set of equipment. Also under deliberation is whether to limit the availability of such equipment or make it relatively simple to obtain.
    (5)

  5. #5
    NOC NOC_JP's Avatar
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    Relic Weapons

    Trial No.Item NameDMG / DelayAttributes
    3560SpharaiRare Ex
    DMG:+52
    Delay:+86
    Attack+40 Enhances "Counter" effect V
    "Final Heaven"(+40%)
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3610
    3556MandauRare Ex
    DMG:55
    Delay:176
    Attack+40 "Mercy Stroke"(+40%) Additional effect: Poison
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3606
    3563ExcaliburRare Ex
    DMG:73
    Delay:233
    Attack+40 "Knights of Round"(+40%)
    Additional effect: Damage varies with HP
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3613
    3567RagnarokRare Ex
    DMG:143
    Delay:431
    Accuracy+40 Increases rate of critical hits V
    "Scourge"(+40%)
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3617
    3568GuttlerRare Ex
    DMG:88
    Delay:280
    Attack+40 "Onslaught"(+40%) Additional effect: "Choke"
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3618
    3570BravuraRare Ex
    DMG:158
    Delay:488
    Accuracy+40 "Metatron Torment"(+40%)
    Additional effect: Impairs evasion
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3620
    3574GungnirRare Ex
    DMG:159
    Delay:492
    Accuracy+40 "Geirskogul"(+40%) Additional effect: Weakens defense
    Increased chance of dealing extra damageAfterglow (Increases Accuracy and Ranged Accuracy)
    3624
    3572ApocalypseRare Ex
    DMG:167
    Delay:513
    Accuracy+40 "Catastrophe"(+40%) Additional effect: Blind
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3622
    3576KikokuRare Ex
    DMG:64
    Delay:210
    Attack+40 "Blade: Metsu"(+40%) Additional effect: Paralysis
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3626
    3578AmanomurakumoRare Ex
    DMG:132
    Delay:437
    Accuracy+40 "Tachi: Kaiten"(+40%) Additional effect: Weakens attacks
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3628
    3580MjollnirRare Ex
    DMG:93
    Delay:308
    Attack+40 "Randgrith"(+40%) Additional effect: Recover MP
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3630
    3582ClaustrumRare Ex
    DMG:113
    Delay:390
    Accuracy+40 "Gate of Tartarus"(+40%) Additional effect: Dispel
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3632
    3587AnnihilatorRare Ex
    DMG:76
    Delay:582
    Ranged Accuracy+40 Ranged Attack+30 "Coronach"(+40%)
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3637
    3586YoichinoyumiRare Ex
    DMG:126
    Delay:524
    Ranged Accuracy+40 Ranged Attack+30 "Namas Arrow"(+40%)
    Increased chance of dealing extra damage
    Afterglow (Increases Accuracy and Ranged Accuracy)
    3636
    3591GjallarhornRare ExCHR+10 Singing skill +25 Wind instrument skill +25 All songs +4
    3641
    4453AegisRare ExAugments "Shield Bash" VI
    Magic damage taken -50%
    Afterglow (Reduces magic damage taken)
    5056
    (3)

  6. #6
    NOC NOC_JP's Avatar
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    Mythic Weapons

    Trial No.Item NameDMG / DelayAttributes
    3571ConquererRare Ex
    DMG:154
    Delay:504
    Augments "Berserk" V
    "King's Justice"(+30%)
    Aftermath: Increases Acc./Atk. Occasionally attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3621
    3561GlanzfaustRare Ex
    DMG:+51
    Delay:+96
    Augments "Focus" and "Dodge" V
    "Ascetic's Fury"(+30%)
    Aftermath: Increases Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3611
    3581YagrushRare Ex
    DMG:74
    Delay:267
    Magic Accuracy+25 Augments "Divine Veil"
    Enhances "Divine Benison" effect III
    "Mystic Boon"(+30%)
    Aftermath: Increases Acc./Magic Acc. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3631
    3583LaevateinnRare Ex
    DMG:104
    Delay:402
    Accuracy+30 Magic Acc.+10 "Magic Atk. Bonus"+60
    Enhances "Elemental Seal" effect
    "Vidohunir"(+30%)
    Aftermath: Inc. Mag. Acc./Mag. Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3633
    3564MurgleisRare Ex
    DMG:65
    Delay:224
    Magic Accuracy+30
    Augments "Convert"
    "Death Blossom"(+30%)
    Aftermath: Inc. Mag. Acc./Mag. Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3614
    3557VajraRare Ex
    DMG:53
    Delay:200
    Enhances "Sneak Attack" effect V
    Enhances "Trick Attack" effect V
    "Mandalic Stab"(+30%)
    Aftermath: Increases Acc./Atk.
    Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3607
    3565BurtgangRare Ex
    DMG:73
    Delay:264
    Enmity+18 Physical damage taken -18%
    Reduces Enmity decrease when taking damage.
    "Atonement"(+30%)
    Aftermath: Increases Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3615
    3573LiberatorRare Ex
    DMG:162
    Delay:528
    Magic Accuracy+35
    Augments "Absorb" spells V
    "Insurgency"(+30%)
    Aftermath: Increases Acc./Atk. Occasionally attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3623
    3569AymurRare Ex
    DMG:89
    Delay:312
    Pet: Attack Bonus V
    Enhances "Sic" and "Ready" effects
    "Primal Rend"(+30%)
    Aftermath (Incl. Pets): Inc. Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3619
    3558CarnwenhanRare Ex
    DMG:48
    Delay:186
    Magic Accuracy+25
    Increases song effect duration V
    "Mordant Rime"(+30%)
    Aftermath: Increases Acc./Magic Acc. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3608
    3588GastraphetesRare Ex
    DMG:80
    Delay:432
    Enhances "Snapshot" effect
    Increases "Barrage" accuracy V
    "Trueflight"(+30%)
    Aftermath: Inc. Rng. Acc./Rng. Atk. Occ. deals double or triple damage
    Afterglow (Increases Attack and Ranged Attack)
    3638
    3579KogarasumaruRare Ex
    DMG:128
    Delay:450
    Enhances "Third Eye" effect V ("Third Eye"+25)
    "Tachi: Rana"(+30%)
    (Aftermath: Increases Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3629
    3577NagiRare Ex
    DMG:62
    Delay:227
    Magic Accuracy+30 Enmity+30
    Augments "Mijin Gakure"
    "Blade: Kamu"(+30%)
    Aftermath: Increases Acc./Atk. Occasionally attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3627
    3575RyunohigeRare Ex
    DMG:151
    Delay:492
    Augments "Jump" V ("Jump"+35)
    "Drakesbane"(+30%)
    Aftermath (Incl. Wyvern): Increases Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3625
    3584NirvanaRare Ex
    DMG:104
    Delay:402
    Avatar perpetuation cost -8
    Avatar: "Magic Atk. Bonus"+40 "Garland of Bliss"(+30%)
    Aftermath (Incl. Avatars): Inc. Acc./Atk., Occ. attacks 2-3 times
    Afterglow (Increases Attack and Ranged Attack)
    3634
    3566TizonaRare Ex
    DMG:66
    Delay:236
    Magic Accuracy+25
    Occ. converts damage dealt to MP V
    "Expiacion"(+30%)
    Aftermath: Increases Acc./Magic Acc. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3616
    3589Death PenaltyRare Ex
    DMG:64
    Delay:480
    Enhances "Quick Draw" effect V
    "Leaden Salute"(+30%)
    Aftermath: Inc. Rng. Acc./Rng. Atk. Occ. deals double or triple damage
    Afterglow (Increases Attack and Ranged Attack)
    3639
    3562KenkonkenRare Ex
    DMG:+41
    Delay:+49
    Enhances "Martial Arts" effect V
    Suppresses "Overload"
    "Stringing Pummel"(+30%)
    Aftermath (Incl. Automaton): Inc. Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3612
    3559TerpsichoreRare Ex
    DMG:53
    Delay:205
    Increases "Steps" accuracy V
    Augments "Steps" V
    "Pyrrhic Kleos"(+30%)
    Aftermath: Increases Acc./Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3609
    3585TupsimatiRare Ex
    DMG:104
    Delay:402
    Accuracy+30 Magic Acc.+30 "Magic Atk. Bonus"+40
    Same elemental magic as weather: Enmity-20
    "Omniscience"(+30%)
    Aftermath: Inc. Mag. Acc./Mag. Atk. Occ. attacks twice or thrice
    Afterglow (Increases Attack and Ranged Attack)
    3635
    (3)

  7. #7
    NOC NOC_JP's Avatar
    Join Date
    Mar 2011
    Posts
    1,736

    Empyrean Weapons

    Trial No.Item Name
    DMG /
    Delay
    Attributes
    3203VerethragnaRare Ex
    DMG:+42
    Delay:+51
    STR+20 "Victory Smite"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3593
    3179TwashtarRare Ex
    DMG:55
    Delay:176
    DEX+20 "Rudra's Storm"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3592
    3235AlmaceRare Ex
    DMG:70
    Delay:224
    DEX+20 "Chant du Cygne"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3594
    3259CaladbolgRare Ex
    DMG:142
    Delay:430
    VIT+20 "Torcleaver"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3595
    3283FarshaRare Ex
    DMG:86
    Delay:276
    STR+13 MND+13 "Cloudsplitter"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3596
    3315UkonvasaraRare Ex
    DMG:156
    Delay:482
    STR+20 "Ukko's Fury"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3597
    3339RedemptionRare Ex
    DMG:163
    Delay:502
    STR+13 MND+13 "Quietus"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3598
    3363RhongomiantRare Ex
    DMG:159
    Delay:492
    VIT+20 "Camlann's Torment"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3599
    3395KannagiRare Ex
    DMG:64
    Delay:210
    AGI+20 "Blade: Hi"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3600
    3419MasamuneRare Ex
    DMG:132
    Delay:437
    STR+20 "Tachi: Fudo"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3601
    3443GambanteinnRare Ex
    DMG:90
    Delay:300
    HP+90 MP+90 "Dagan"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3602
    3467HvergelmirRare Ex
    DMG:113
    Delay:390
    MP+150 "Myrkr"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3603
    3524GandivaRare Ex
    DMG:117
    Delay:490
    DEX+20 "Jishnu's Radiance"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3604
    3540ArmageddonRare Ex
    DMG:76
    Delay:582
    AGI+20 "Wildfire"
    Aftermath: Occ. deals double damage
    Afterglow (Increases critical hit rate)
    3605
    3590DaurdablaRare ExSinging skill +20 String instrument skill +20Increases song effect duration by 30%Grants two additional song effects
    3640
    4452OchainRare ExDEF:40 VIT+25Converts 35% of damage taken to MP upon successful block
    Afterglow (Reduced physical damage taken)
    5055
    (4)