Originally Posted by
Alexandero
Yes, as long as they have RNGs and THFs to transfer hate to them. The acts are proof that enmity is still broken. For instance, both myself (119 RUN) and an Aegis Pld went with an alliance to WoE 13 last night and spammed it. We both ended up changing jobs because neither of us could keep the hate. We were, in effect, just gimping our alliance at that point. Pld more so than Run, at least I could buff the party. When grouping with a party, I can sometimes keep hate, in an alliance, it's not going to happen. It becomes a dps burn.
Gone are the days that the DPS worries about their hate generation. Players today have a burn mentality, that's thanks to you Square. Most of us that played back at 75 remember having to turn our backs when we would get hate and allow the tank to get it back. We grew up in dune parties and other xp parties that utilized a tank, so we knew how to play with a tank. Todays crowd grew up in an aby era where it was burn burn burn. They don't know how to play with a tank, and whm's are to the point that they can keep everyone alive anyway.
Advice: To fix tanking you have to make the punishment for over dps'ing not worth it. When we pulled hate on a dunes bunny, we died in 3 hits. We knew not to pull hate. Since aby dps is going to want to go all out. If that happens and they ignore the tanks, then they die in three hits. Boost RUNs and PLDs defense and strip more of theirs, to the point that dt gear allows them to die in 4 hits instead of three.
I can keep hate, a PLD can keep hate, but neither of us can do it when the dps is in a parsing mentality. We just can put out that much damage. They need to be in a "pay attention to my enmity" mentality. Like they once were when we needed tanks.