Edit: I'm not entirely sure if the op is saying that the 50 cure potency will be passed from this healing magic update or not. To Bayohne, are you saying that the 1.4 will be applied to the current cure potency the player possesses (for instance, 50 cure potency times 1.4 to get 20 added cure potency)or would there be no boost at all?
Last edited by Vagrua; 02-04-2012 at 06:28 PM.
Yep! Outside Abyssea, 25 STR is about +6 base damage and +12~13 attack. For 1H weapons, +6 Base damage is a lot. Also, the Boost spell only has to be cast once every 5 minutes and costs very little MP while Dia III would have to be cast on every monster.
Additionally, WHM can sub THF and not lose -na spells. I have a mule with RDM and WHM, and RDM only gets used in Salvage. If I could cast Temper and Gain-STR on party members, it would probably get used in Dynamis too. As it is, and as it will be, WHM is more MP efficient and offers better offensive buffs. It isn't like I'm choosing WHM or RDM because of Cure V in those events.
Player
Seems theres no edit button on the mobile viewed webpage. Ill delete the above when i get home.
Will the emnity generation for cure 4 still remain the same? Im surprised noone has touched upon it yet...
Assuming it does have a big impact, you'd want to sub Scholar for Light Arts. The question is whether Blue Mage cures are boosted enough to counter losing Cure IV (and Haste, Refresh, and whatever else /RDM gives, or Haste, Curaga, and Stona if /WHM). I somehow doubt the impact will be big enough to make people goes /SCH though.
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