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  1. #1
    Player Geabrielle's Avatar
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    Apr 2011
    Posts
    88
    Character
    Geabrielle
    World
    Valefor
    Main Class
    DRK Lv 99

    [dev1086] Dark Seal

    Dark Seal

    Recast time will be reduced from fifteen minutes to five.
    Additional merit points will no longer reduce recast time, but instead reduce casting time for dark magic spells by an additional 10% per point.

    My question here is simple; is this only under the short duration until you cast a dark magic spell and thus, effect that spell only? Or is there a secondary duration under which the reduced casting time is active.

    Simply put; is this yet another adjustment too good to be true?

    Why not just give Dark Celerity as a job trait already? Start it off as like 2% for Tier 1 and let it go up by that until like Tier 5 if you want it not to be unbalanced. I'm sure we'll all be happy with a 10% casting time reduction for dark magic.
    (2)

  2. #2
    Player Quetzacoatl's Avatar
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    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    If this is Square-Enix's permanent proposal of enabling us to cast dark magic faster, I would like to see Dark Seal have a duration of 1 or 2 minutes on it. It should be like Last Resort/Desperate Blows for magic, imo.

    Still, I would have liked to see Dark Celerity as a possibility instead of putting Dark Magic Fast Cast on a merit ability that will only last for one cast... o_0
    (3)

  3. #3
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    I hope Dark Seal has a duration on it.
    (2)

  4. #4
    Player
    Join Date
    Sep 2011
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    259
    Knowing SE, it will only be 1 cast.

    [SIZE="7"]BALANCE[/SIZE]
    (3)

  5. #5
    Player Quetzacoatl's Avatar
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    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Urteil View Post
    I hope Dark Seal has a duration on it.
    Me too, it would make more sense this way instead of having it wear off after casting one spell.
    (2)

  6. #6
    Player Rohelius's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    129
    Character
    Vassago
    World
    Phoenix
    Main Class
    DRK Lv 99
    It only affects one spell after activation right now so there is no reason to believe it will change to a duration of effect.

    they could have have just cut Dread Spikes/Drains casting times and give us Dark Celerity... /Sigh
    (4)

  7. #7
    Player Khadin's Avatar
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    Mar 2011
    Posts
    12
    Character
    Khadin
    World
    Lakshmi
    Main Class
    DRK Lv 99
    any chance this will reduce recast time also... Dread Spikes
    (0)

  8. #8
    Player
    Join Date
    Sep 2011
    Posts
    259
    it most likely will affect Recast of that 1 spell as well. However DS really should have affected Potency as well(to help further combine it or switch off with Void like BLU does with Efflux and CA). Natural FC for dark magic is what we need... please don't support this "update"...
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
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    21
    Can we get verification if Dark Seal will still only work on 1 spell?
    (0)

  10. #10
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Very likly to be 1 spell

    Imo a very good update since we can have 1/5 Dark seal and get decent use out of it (aka landing proc spell in abyssea or a much needed N.Void + Drain II)

    Tho if anything was to be asked is that will effect recast and if so will it break cap cause Dark seal Dread spikes would be awsome then
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

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