Originally Posted by
saevel
You don't have a clue on RDM for PvP. Have you ~ever~ fought a MNK or BLU before?
The gradual resistance is very slow. You'll get more then enough spells off to kill the target before resistance every becomes an issue. The whole point of those spells is to reduce the options available to the player and force them to spend their time on items and not combating you. You deliberately avoided addressing the real reason you use sleep, the stun effect. If the other player hasn't used a poison pot, that's just a bonus. You kill them with drain / aspir and DoT's over time, typically within 5 min but someone with a ton of items can last 10 min.
Poison II is 10hp/tick for 120 seconds, 40 ticks for 400 damage.
Sab doubles both the duration and DoT effect of Poison II. You get 20hp/tick at 240 seconds, 80 ticks for 1600 damage. Combined with drain spam it means your target eventually dies. This is for a one vs one contest where your just running them around. Which is ridiculously easy to do. In a team vs team fight, you would Sab Paralyze II onto the MNK, DNC, SAM or whomever on the other team relies on JA's the most.