All the love they stored up for THF over the course of almost a decade was unleashed at once in the magnificence that is Bully. Don't expect any less than five years to go by before they do anything else that could please us, unless, of course, you'd be satisfied with five new TH items, all of them daggers, with lower base damage than any of the suggested ones here. Because SE knows as well as every other person who doesn't play THF that we're nothing but TH whores.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
(true strike) ; ;
I still have high hopes tho, Lv99 means it's time to tweak things around for everyone. No wonder the word of the hour is balance lol.
Daggers are classically generally the king of DPS Weaponry since they're all but f**k-useless otherwise. Swords should not have a higher DPS. They should be slightly behind Dagger, Not far, But slightly behind.
Swords DPS should be close to Dagger, But slightly below. Daggers should not be Weaker and Less Damage over time than Swords. Swords should have Higher Base damage, But Slightly less DPS Than Daggers.
Daggers shouldn't have the Lowest Base Damage and Medium DPS, Generally the scale tips in the direction of
High Damage - Low DPS
Low Damage - High DPS
it was like that at 75 at least, Not everything should be the same (I.E Ragnarok being highest DPS right now i think its a good idea, Only because of how this game works and GS generally frowned upon at level 75), But its like, An unwritten law D:!
Besides, This boost to Daggers wouldn't effect how a BLU or PLD DD's, It'd just make THF and DNC a slight SLIGHT bit more competitive. Enough to make a difference? Maybe not, But enough to make us happy? yes.
Last edited by Karbuncle; 01-28-2012 at 11:07 AM.
You're confusing DPS with Base Damage.
DPS = Damage Per Second.
You can have 2 weapons: 1 weak and low delay, 1 strong with high delay with identical DPS. This is the area that relics should be at 99, but Mandau ALWAYS worked out as the highest DPS in the game. Now at 99 Twashtar equals it, and other weapons are surpassing it. It's just not right.
whats sad is way way back SE had to bump dagger base damage once before
totally behind this thou
while we at it how about a bump in marksmanship! B+ maybe? oh oh and some new status bolts to reflect lvl 99
higher lvl acid and bloody bolts! and something to finally trump ziska would be nice(not to mention new bolts would mean something new for crafters to make)
opps sorry didnt mean to derail
I wouldn't mind a bump in marksmanship AND a decent ranged weapon to use. They already put THF on a bunch of gear with MAB for QD and such and then gave us Last Stand. Sadly I think level 75 Culverin and Cannon shells are the best weapons still available to THFs. Let's fix this.
I'm not shamelessly bumping this thread, I just remembered that i still want this.
I think it was all rather planned. At 75 no job that could equip mandau (or any goood daggers) had any DW and at most could get DW2 from /nin. Now thf has native DW3, any job can get DW3 from /nin. Rdm has temper. Brd....lolbrd. I think the dagger damage in general was edged down relative to other options because dagger users (thf and dnc) have stupid amounts of atk speed compared to at 75. Rdm still has temper to work with, and no one cares about brd.
Not that I wouldnt 'mind' a boost, but I really dont feel its neccessary at all. 2handers are already about to get a HUGE nerf bat when they nerf save TP. I wont be on drg getting 40-60TP returns after a WS anymore in VW having a darn 2-3hit build with a multi atk weapon. The rediculous amount of WS frequency for 2handers is going to get a MASSIVE drop. When that happens melee DOT from just hitting mobs means a lot more and that is where thf/nin/dnc completely manhandle 2handers.
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