I hope jug pets and pet food also get stacked to 99 as well. It takes up so much space to play BST the right way. Emp weapon items also needs stacks having to collect 50 items kills alot of space
What about those ever-so-helpful CoP items? Like the shu'meyo salts and yellow liquids and whatnot? It would be pretty awesome if those stacked. You'd never have to worry about running short on them in case things get sticky in-battle or in case you lose and have to try again. We've all had that second one happen, right? Especially during the level cap days...
OK! Lets talk about H.E.L.M. More so, lets talk Mining! Mining has always been the backbone of Smithing and Goldsmithing. So when talking about making Items stackable, how about ore! Now, ores themselves, should not be stackable, but I propose this:
Create an Item for each ore; "Copper Ore Sack" "Zinc Ore Sack" and "Iron Ore Sack" just to name a few. For example, it takes 12 zinc ore, 36 copper ore, and 12 fire crystals to make 1 stack of Bronze Ingots. That is 49 slots on your inventory just to make one stack of ingots. And that is saying you toss everything that does not make Bronze.
The items could resemble the "Water Tank" - an item that has "X" charges to dispense "X" items. But on top of that, make it where you can "Trade" items into it (Using the menu that the crystals use during a synthesis, for example). As you mine ore, you place it into the sack. And when the sack is full, its full. But you don't use your entire innovatory to do so! This item may be sold on the AH. That way when you go to buy ore, your not just buying singles. Not to mention, if you can make Bronze Ingots, but not high enough to make Iron, but you have a full "Iron Ore Sack" from mining in Zeruhn Mines, you could sell that for gil to make money to further your crafting or just sell to make gil, period.
This item could be bought from an NPC, crafted, or received from the Guilds somehow.
Empyrean upgrade items for sure
hides would be nice also.. leathercrafting takes so much space >_<
Most of the commonly used consumables that stack 12 will probably go to 99. Perhaps some commonly used unstackables will stack to 12.
what would be awesome is if either
1) quivers stacked 99 or
2) ammo stacked 999
Ok maybe not stackable but something I've always hoped would be implemented: An Ammo Pouch. This would have Active and Inactive sections. Active would have slots like for NIN Tools when actively using NIN. Inactive would hold other ammo pieces the current job cannot use/equip. the 'Ammo Pouch' would be equipped in the 'Ammo' equipment slot. I would really love to see something like this.
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