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  1. #11
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Character
    Saevel
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Helel View Post
    The afterglow effects are completely pointless; so what the hell is the point of making these trials so difficult in the first place? You might as well make them 1 ADL kill, or 1 PW, or 1 riftdross; it doesn't matter. The afterglow effect adds absolutely nothing of value to the weapon.
    People need to get off their high horses about this and be happy SE is making it two stages, rather then a single one with the same stage 2 requirements like they had originally planned.

    Stage 1 is so that everyone can upgrade their weapon and have it more powerful.

    Stage 2 is so that the super elitists who compromise 1% or less of the games population yet demand that they get 90% of the developers consideration can have something to acquire that makes them feel *special*. They already play the game like it's their job so this isn't anything new to them. They can have this then pat each other on the back about how great and awesome they are and how it makes them a better player then all the unwashed mass's who don't have a weapon that glows.

    Of course the statistical difference between stage 1 and stage 2 is very small, practically nonexistent. So in actuality these elitist players won't have anything that's more powerful then what the common joe can do. It's actually rather inventive of SE.
    (3)

  2. #12
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Of course the statistical difference between stage 1 and stage 2 is very small, practically nonexistent.
    Mythic and relic, yes. Emp, not really. Sphere crit+ effect would make for a decent pt increase in damage.
    (0)

  3. #13
    Player Darkzeru's Avatar
    Join Date
    Aug 2011
    Location
    Bastok
    Posts
    29
    Kind of unrelated but did they ever state what's the trial for stage 1? I know for a fact I won't do stage 2.
    (1)

  4. #14
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Relic weapons 99 with afterglow- Nobody will probably do this because it takes 3 years of doing dynamis every day with 18 people to finish 1 weapon
    I do think these trials are retarded, but just pointing out-

    Can't you pop as many Arch Dynamis Lords as you have people per run (assuming you have the pops)?
    (1)

  5. #15
    Player
    Join Date
    May 2011
    Posts
    462
    Apparently the drop rate for ADL pop set items is terrible, further more even if you bring a full alliance to go kill him in two hours span your not going to kill 18 ADL's.
    (1)

  6. #16
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I just wish everyone would leave it be. No one needs to glow that bad and complaining is just going to get shit "balanced". In other words "We have decided to lower the requirements for stage 2 but for the sake of balance we will be raising the requirements for stage 1." Just let it go. Stage 2 doesn't matter. All this complaining about a trial that does not matter is just poking the hornets nest. At least let the stage 1 trials make it to the real servers first.
    (1)
    ↓ Trolling sapling ↓

  7. #17
    Player Unleashhell's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Quote Originally Posted by Nala View Post
    Apparently the drop rate for ADL pop set items is terrible, further more even if you bring a full alliance to go kill him in two hours span your not going to kill 18 ADL's.
    Huh? How are 100% drop rate Tomes terrible?
    (0)

  8. #18
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Character
    Saevel
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by Nala View Post
    Apparently the drop rate for ADL pop set items is terrible, further more even if you bring a full alliance to go kill him in two hours span your not going to kill 18 ADL's.
    No way in hell will you get 18 ADL's done in 2hrs, even assuming you can kill him without a 2hr style PD zerg.

    Problem with ADL is that you have a flat 33% chance of winning.
    (2)

  9. #19
    Player SirDayne's Avatar
    Join Date
    Aug 2011
    Location
    Bastok
    Posts
    16
    Character
    Daynemog
    World
    Bahamut
    Main Class
    BLM Lv 99
    Quote Originally Posted by Helel
    The afterglow effect adds absolutely nothing of value to the weapon.
    On the contrary, these glows do affect some stats for surrounding party members (Sphere effect)...
    Quote Originally Posted by Gildrein
    Relic Weapons: Increased accuracy and ranged accuracy
    Mythic weapons: Increased attack and ranged attack
    Empyrean weapons: Increased critical hit rate
    Aegis: Reduced magic damage taken
    Ochain: Reduced physical damage taken
    ...but forget these {Impossible to gauge} quest requirements. They should be more reasonable considering how small the Afterglow effect actually looks on PCs... the glow effect needs be be amplified in size by at least a magnitude of 2.

    This is the "make our characters glow/have an aura at 99" feature that some have requested. It's not really a glow per se.. just more of a sparkle. The glow effect should be much more impressive for the gigantic amount of work that is being demanded, if the requirements stay where they are now.
    (0)
    Last edited by SirDayne; 01-15-2012 at 08:39 AM.
    Dayne {Ramuh} since 2004. Daynemog {Bahamut} since 2011 [Ramuh->Bahamut merge].

  10. #20
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Quote Originally Posted by Alhanelem View Post
    I do think these trials are retarded, but just pointing out-

    Can't you pop as many Arch Dynamis Lords as you have people per run (assuming you have the pops)?
    ADL makes copies of itself so and also has many very high aoe damage abilities that will kill anyone fast without Perfect Defense up. Basically you pick one zerg it hope your killing the real one before Perfect Defense is out. Killing a fake will result in another clone. Which is why people don't always win.

    Doing more then 1 per run would be very hard due to the fact you will have used your Perfect Defense for all 3 parties in your 1 attempt.
    (2)

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